Pokemon Universe MMORPG

Pokémon Universe => Ideas & Suggestions => Topic started by: Gammal on April 05, 2010, 01:09:51 PM

Title: Pokédex - Features
Post by: Gammal on April 05, 2010, 01:09:51 PM
Hello world!.... *medium size wall of text hits you, its not very effective*

Wouldn't it be awesome if you could use your pokedex the same way Ash does in the anime series?
You come across a Pokemon, and your not exactly sure what it is, so you use your Dex to scan it.
Getting some basic info, like type and personality, etc.
I didn't find anything similar posted, so I hope this hasn't been discussed :).
So thoughts on this?


that's a pretty cool idea but you would have to do that every time you see a new pokemon to fill up the pokedex

No the data is collected as usual. Once you encounter or Catch a pokemon, data will be stored. But if you for some reason need to actually SEE that data right there and then, you could use your pokedex.
Do you understand what I´m getting at?

About the move set info, No.
In that case only VS wild Pokémon or it would give the "scouting" Player to much information on how to effectively  counter.

(to clarify, this would become available during battle)
You might argue that seeing the  type also gives away to much.
But consider this; You are a total newb at Pokémon, maybe you just played the first games?
Maybe finished the game once or twice.
Its almost impossible for any player thats not a hardcore fan to learn all types, of all pokemon.
(If you only played the 4th gen games, its possible you haven't seen them all yet)
Knowing types in Pokemon is essential to you being successful in battle, this information should be available to everyone.

Without this, players would also sometimes during battle have to go to a "pokedex site", if they are unsure about opponents pokemon type. This would lessen the battling pace considerably.
Or are we looking to have the exact same pace we sometimes see on wifi?
I  thought this was an MMO with fast-paced strategic action...






Title: Re: Pokédex - Features
Post by: ghostman50 on April 05, 2010, 02:15:31 PM
Im not sure to what you're proposing.  ???

Quote
Wouldn't it be awesome if you could use your pokedex the same way Ash  does in the anime series?
You come across a Pokemon, and your not  exactly sure what it is, so you use your Dex to scan it.
Getting some  basic info, like type and personality, etc.

Doesnt the pokedex already do this?? I havent played any of the newer handhelds and I cant find anything online that says that the data changes from series to series.

Basic info like type, personality, height, weight, species is pretty standard isnt it?
Title: Re: Pokédex - Features
Post by: Gammal on April 05, 2010, 04:11:30 PM
Im not sure to what you're proposing.  ???

Quote
Wouldn't it be awesome if you could use your pokedex the same way Ash  does in the anime series?
You come across a Pokemon, and your not  exactly sure what it is, so you use your Dex to scan it.
Getting some  basic info, like type and personality, etc.

Doesnt the pokedex already do this?? I havent played any of the newer handhelds and I cant find anything online that says that the data changes from series to series.

Basic info like type, personality, height, weight, species is pretty standard isnt it?

Yes but... Not as a "scan feature" during PVP battles, or just battle in general.
You face a Pokemon you don´t know what it is, so you press the "Pokédex scan" button.
Maybe some small effect of the Pokemon being scanned or something, I don´t know.
You get to see the pokes, its name, type, personality etc.
This would make the Pokédex feel a lot more interactive and fun, hell I might even scan a Pokemon the first time I see it in game, even if I know what it is, for that RP feel :).

While you can access this information outside battle very easy, the ability to do so mid battle is non-existent.
Read my first post again, I hope you understand what I´m getting at.
Title: Re: Pokédex - Features
Post by: Regelios on April 05, 2010, 05:46:21 PM
Wouldn't this slow down the pace of the battle?

Maybe you could do it audibly and kind of multitask it ?
Title: Re: Pokédex - Features
Post by: Gammal on April 05, 2010, 05:58:26 PM
Wouldn't this slow down the pace of the battle?

Maybe you could do it audibly and kind of multitask it ?

It wont slow down the battle, since people that dont have to use it wont, and those that have to use it, will use it instead of "pokedex sites" which would require you to change from your playing window to another etc.
And that is way slower than the Dex application I´m suggesting
Title: Re: Pokédex - Features
Post by: roemermw on April 05, 2010, 07:14:26 PM
Sounds like a great idea to me, so it would be another option in the fight / run/ bag menu?
 
Title: Re: Pokédex - Features
Post by: Gammal on April 05, 2010, 07:25:55 PM
I dont think scanning a pokemon should really count as a turn...
That would just make it useless, but more of a way to get some basic strategic information you need to battle.
Title: Re: Pokédex - Features
Post by: Sephiroth on April 05, 2010, 09:00:30 PM
I think this is a good idea. I haven't played in a while, and I definitely don't know the types of all the newer pokemon and it would be a huge disadvantage to me. And don't say I'm not a fan! I found this site, didn't i?
Title: Re: Pokédex - Features
Post by: mightygamer2 on April 06, 2010, 03:18:59 AM
well in the new anime, the trainers are allowed to scan the attacks that the pokemon can do before they battle the pokemon. like not what they can do in the future, but what they can do at the time. i'd like this feature in the game so i can actually see which pokemon are the strongest...
Title: Re: Pokédex - Features
Post by: sym on April 06, 2010, 03:22:10 AM
well in the new anime, the trainers are allowed to scan the attacks that the pokemon can do before they battle the pokemon. like not what they can do in the future, but what they can do at the time. i'd like this feature in the game so i can actually see which pokemon are the strongest...

but then you would be able to change pokemon to suit the other pokemons attacks to get the advantage you can tell which pokemon is the strongest by whoever wins, it needs to have a little mystery or it will take the fun away.

i like the idea of being able to scan a pokemon but only to see its type, gender, personality and level ect...
Title: Re: Pokédex - Features
Post by: Gammal on April 06, 2010, 04:04:28 AM
well in the new anime, the trainers are allowed to scan the attacks that the pokemon can do before they battle the pokemon. like not what they can do in the future, but what they can do at the time. i'd like this feature in the game so i can actually see which pokemon are the strongest...


"About the move set info, No.
In that case only VS wild Pokémon or it would give the "scouting" Player to much information on how to effectively  counter.
"
Title: Re: Pokédex - Features
Post by: ghostman50 on April 06, 2010, 04:16:10 AM
I get what you're saying now. Other than the "slowing the pace of the battle" argument, i think that this would be a cool feature.

One way to avoid slowing the battle is to have the pokedex prompt the player to "scan" before continuing/ending the battle.
That solves the issue of time.
Title: Re: Pokédex - Features
Post by: Jerry on April 06, 2010, 05:22:56 AM
Well, there is also the fact in the anime, the trainers sometimes don't know the moves their pokemon know. They only those that they have seen the pokemon using. In the episodes I saw, Paul scanned his Starlys only after he caught them.

But since you can see what moves a pokemon has under the summary feature, I don't think the scan is necessary.

However, about the types, then I think that would do good.
Title: Re: Pokédex - Features
Post by: zankokuryu on April 10, 2010, 07:34:09 AM
I think it's a pretty sound idea in it's basic form. Perhaps just a pop-up on your screen that automatically appears when encountering a new pokemon in the wild.
Title: Re: Pokédex - Features
Post by: PokeRikku on April 10, 2010, 04:22:46 PM
I really like the idea, and I think it would be better optional. Maybe it could be an option in the Key Items section of the bag? I really like the idea but it may take forever to make it for the pixel and vector team and what not. Hope this idea comes to use! :)
Title: Re: Pokédex - Features
Post by: Gammal on April 10, 2010, 06:34:51 PM
I really like the idea, and I think it would be better optional. Maybe it could be an option in the Key Items section of the bag? I really like the idea but it may take forever to make it for the pixel and vector team and what not. Hope this idea comes to use! :)

Yes of course, the scanning would be 100% optional.
I was kinda thinking an Pokédex icon beside the "switch Pokemon" option.

About the pixel work.
I don´t think it would be to hard, the scanning option could be something like; Letting the Pokemon blink black and white (or just stay black or white) and let a thick stream of color go from top to bottom, and then back up again, I can explain this is more detail when the time comes.
The scan would take like 0.5sec and then another 0.5-1sec for the pokedex to open (flashy effects go here :D )

Title: Re: Pokédex - Features
Post by: SnowWolfAlpha on April 12, 2010, 11:56:32 AM
Maybe the button could sort of flash during a battle "New Pokemon sighted, Scan?".

Could that be how you fill the pokedex?

Lets be honest is there ever any info in the pokedex that you would find useful in a battle? unless the PU pokedex shows type weaknesses.
Title: Re: Pokédex - Features
Post by: Duke on April 12, 2010, 02:01:40 PM
I do like the idea that this could fill the pokedex.  I mean, that was one big thing I saw wrong with every pokemon game was.  The pokedex would sit inside your panties, hehe panties, and after the battle it'd be like "hey you've sited a new pokemon!"  The only time you actually whipped it out was when you captured a pokemon and it made those couple of... actually I'm not sure what those sounds are, low beeps maybe?  Anyway, I guess I'd like to see the scan feature be mandatory.  Flame away!
Title: Re: Pokédex - Features
Post by: Cinnabar on April 21, 2010, 05:56:48 AM
How about you just make the Pokedex available in the Items menu so that IF the player wants to use it in battle he can.
But remove this in a PVP fight, otherwise a player could hold up the battle to long.
Title: Re: Pokédex - Features
Post by: Viper on April 22, 2010, 04:57:53 AM
I dont think scanning a pokemon should really count as a turn...
That would just make it useless, but more of a way to get some basic strategic information you need to battle.

Ya i agree. It sounds like a very interactive and fun way to learn about pokemon, but would be useless if it counted as a turn. If it counted as a turn it would rarely be used because people dont want to give up a turn. It would be cool to make it like it was in the original anime.
Title: Re: Pokédex - Features
Post by: Gammal on April 22, 2010, 09:39:58 AM
How about you just make the Pokedex available in the Items menu so that IF the player wants to use it in battle he can.
But remove this in a PVP fight, otherwise a player could hold up the battle to long.

Thats exactly hat I posted. Except that I think it should be available in PVP as well.