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Messages - sooosneaky

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1
News & Announcements / Re: Public Beta coming this december!
« on: December 09, 2011, 07:10:20 PM »
I'm gonna feel sorry for the guys who will be playing the beta for hours on end knowing that all their data won't be saved.

we wont be able to save?

2
Development / Please Dont Delay the BETA! !!! :)
« on: November 30, 2011, 11:34:05 PM »
Really been looking forward to play and i hope there is no delay any other comments about this post below!... WE WANT PU!!!!!! :)

3
Trainers Lounge / Re: question about the pokemon ingame
« on: November 15, 2011, 04:00:56 PM »
yes  i take that back this is going to be awesome . i guess ill just get use to it! cant be difficult

4
Trainers Lounge / Re: question about the pokemon ingame
« on: November 14, 2011, 04:12:38 AM »
exactly my point... some ppl dont know where is best to distrubue for each pokemon... speed sp defence .certain pokemon will be better with points certain spots or?

5
Trainers Lounge / Re: question about the pokemon ingame
« on: November 13, 2011, 03:36:36 AM »
how will some ppl know were to put the ev points? becasue theres soo many types of pokemon wont it be diff? and how mant ev will we get each time we lvl up?

6
Trainers Lounge / Re: question about the pokemon ingame
« on: November 11, 2011, 05:03:58 PM »
i think itll be too much !!! please dont do it i think itll make the game not as fun!!! i surely hope we dont edit the stats on pokemon ourselves . and plus what about ppl just starting to play it will be hella more confusing

7
Trainers Lounge / Re: question about the pokemon ingame
« on: November 10, 2011, 09:01:00 PM »
oh okkk .. so are we going to be manually putting any stats in on pokemon we catch?

8
Trainers Lounge / Re: question about the pokemon ingame
« on: November 10, 2011, 05:42:22 PM »
what is EV points ? i have to put in my own stats for EV points/stats?

9
Trainers Lounge / question about the pokemon ingame
« on: November 10, 2011, 12:40:09 AM »
will each pokemon same species and/or different species have there own unique stats or will we do the stats ourselves..? which is kinda alot :P

10
News & Announcements / Re: Collaborating to create the ultimate world
« on: October 26, 2011, 04:23:45 PM »
i would love to help create maps for PU, i have experience in all layers !... PM me or post here

11
News & Announcements / Re: Balance Testing Going Public!
« on: October 26, 2011, 04:20:58 PM »
hit me up asap if u need any help testing. i am loyal and experienced in beta testing in all types of games.. i cant spot out bugs/glitches, false imaging

12
General Chat / Re: [GUILD] Pokemon Knights
« on: October 19, 2011, 11:12:09 PM »
Awesome thank you all!! .. do you guys use a voicechat program? if not i will buy us a teamspeak or ventrilo server so we can hang out and get to know each other more; its so much easier to chat and hang out and get intouch with eachother. I am so excited to train together PK . and jw if any1 knows how to make SIGS ; i am in search of 1 !

13
General Chat / Re: [GUILD] Pokemon Knights
« on: October 19, 2011, 03:56:43 PM »
Hello SoooSneaky here, i am interested in PK , if there is and application please let me know. Trying to get involved with this guild. I am new but played pokemon lot in past. I'm 23 years old and have Teamspeak / Ventrilo for chat purposes. Send me a Private Message or Reply back here.




                                                                                                          Thank You

                                                                                             SoooSneaky

14
Trainers Lounge / Re: Guild options / Party options
« on: October 18, 2011, 10:48:13 PM »
that would be sick! but don't think i got the answer i was looking for but that's okay!

15
Trainers Lounge / Guild options / Party options
« on: October 18, 2011, 04:08:39 PM »
just bored and wondering about how the guild options and party options going to work? Ideas that PU has had so far ?

example: in a party will we gain more exp? and is there going to be guild battles and such

Pages: [1] 2