Pokemon Universe MMORPG
Pokémon Universe => Ideas & Suggestions => Quests & Plots => Topic started by: Spenna on July 06, 2011, 10:16:48 PM
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I think i saw something about being able to level your character up somewhat?
Anyways i was thinking
Every couple of levels ( if they are implemented) you go to prof oak type npc and he gives you a little say 3-5 quest (quest line and once you finish all those quests be it capturing pokemon for him or getting items or even just something as simple as defeating someone in a pokemon battle) and at the end of those quests you get a rare-ish pokemon ( poke's could vary in how long each quest took you to finish or in maybe even having multi choice quests for different outcomes of pokemon and items). Also you can only do those little questlines once so whichever pokemon/items you get from it are there to say unless ofcourse you trade them away.
My second idea is
Having quests that turn up everytime you level up like allot of mmorpg games and also being able to wander into the wilderness and finding random npc's with quests to find other people/pokemon for them which can then turn into more quests. Another think could be being able to complete them with other people say one of your friends cant complete the quest on his/her own caus its to difficult so once you get to that quest you can team up in a little team/party type way and both help eachother to complete the different quests ( also this could be implemented into only a couple of quests not all of them, to stop people teaming up 24/7 to complete every quest before you can bring them into place) .
Spenna
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Quests will already be implented.
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Hm... I think that with the current ideas, there will be plenty enough of quests. For the time being, there will be like a notice board where quests are put daily/hourly (not decided yet when they are renewed/changed). But it's not a bad idea :)
The second one is not bad either but what do you actually mean by "turn up everytime you level up". I know I would be bugged if there was some kind of notice thing always prompting me that I have quests unlocked. Because for example, I might be planning to get to a gym and get a badge when I get a quest and as soon as I finish it, another quest and so on and so forth, if you see where I'm getting at. At the end, I'd be left with many quests done but without the badge I planned to get.
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yeah as for that part you just mentioned with the badges and the quests i was thinking like secondary quest type things that didnt need to be done but could be whenever you fancied doing something other than just searching for pokemon or doing gym battles and stuff :) but yeah i understand what your gettin at with it.
Spenna
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yeah as for that part you just mentioned with the badges and the quests i was thinking like secondary quest type things that didnt need to be done but could be whenever you fancied doing something other than just searching for pokemon or doing gym battles and stuff :) but yeah i understand what your gettin at with it.
Spenna
In other words.. you talking about "optional side quests" that can be done anytime you want. :) They're the quests that does not link with the main story quest. Am I right?
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yeah as for that part you just mentioned with the badges and the quests i was thinking like secondary quest type things that didnt need to be done but could be whenever you fancied doing something other than just searching for pokemon or doing gym battles and stuff :) but yeah i understand what your gettin at with it.
Spenna
In other words.. you talking about "optional side quests" that can be done anytime you want. :) They're the quests that does not link with the main story quest. Am I right?
You mean that every quest not related to progressing through a pokemon game ISN'T a side quest?
Believe me, all MMOs have side quests. Thats not something that needs to be suggested.
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I know that but i was just throwing it out there and i wasnt really suggesting on having side quests. i was suggesting ideas for side quests.
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We have some pretty talented quest writers working on that, so don't worry about it. You can always try to write a quest yourself, following the instructions of the 'How to write a quest'-topic in the 'quests & plots' section.
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We have some pretty talented quest writers working on that, so don't worry about it. You can always try to write a quest yourself, following the instructions of the 'How to write a quest'-topic in the 'quests & plots' section.
Haha.. :)
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The first idea is a good one. I would want that in the game.
About the second one: ever thought about getting a new gym badge allready is a kind of level up for the trainer, the only difference is that they don't call it level up, but:
1. you can use a new HM outside battle
2. you can trade higher level pokemon that will obey you
3. you can get further because people that hold you from traveling further disappear
4. with the new towns you can buy better items like ultra ball in stead of great ball
So you acually allready have trainer level-ups
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The first idea is a good one. I would want that in the game.
About the second one: ever thought about getting a new gym badge allready is a kind of level up for the trainer, the only difference is that they don't call it level up, but:
1. you can use a new HM outside battle
2. you can trade higher level pokemon that will obey you
3. you can get further because people that hold you from traveling further disappear
4. with the new towns you can buy better items like ultra ball in stead of great ball
So you acually allready have trainer level-ups
There will be people wo aren't focussed on winning badges, so they would't be able to move outside a small area if they follow your idea. These things will depend on the trainer level they will implent, so don't worry about them.
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There will be people wo aren't focussed on winning badges, so they would't be able to move outside a small area if they follow your idea. These things will depend on the trainer level they will implent, so don't worry about them.
You mean you will be able to focus on other things like being contestant or ranger?
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Quests for instance form a big part of PU. As for the others, I'm pretty sure they are on the low priority list.
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Quests for instance form a big part of PU. As for the others, I'm pretty sure they are on the low priority list.
Lol... I can understand that.. :)