Pokemon Universe MMORPG

Creative Discussions => Roleplay Corner => Other Roleplay => Topic started by: Tickles on September 10, 2013, 03:17:29 AM

Title: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 10, 2013, 03:17:29 AM
Any and all out of character Discussions will be held here. All additional RP details are here as well, and will be divided into sections on this post. If any change is made, it will be added here.

GM- Cortex J
Sub Gm- Blades


Locations

(http://oi40.tinypic.com/10nid0m.jpg)

*Note: The following are the locations in the RP. Traveleing between each sector takes one post, and traveleing to the town of that sector requires another post. For example, if going from Sai town to Junk Village, you post a total of three times. One for exiting Sai town, one fro traveling to Pit Sector, and one for traveling to Junk Village.

Northern Underlands- Colder than the other areas of the underlands, this place experiences snowfall every once in a while.

+ Sai Sector- A small trading town is located here, called Sai. The surrounding area is covered in a large amount of snow as this sector is further north along the border. The town contains many kinds of merchants, as well as a medical center and blacksmith.

+ Pit Sector- located southwest of the said sector, this area contains a large crater that is believed to be the blast zone for the first strain of the virus. Junk Village is located within the crater, and as the name suggests, is mostly made of junk and scrap. Scavengers and machine workers live here, and the surrounding area is littered with piles of junk left behind by Utopia.

+ Sector 0- Located Southeast of the Sai Sector. An old lab complex is stationed here, protected by a few Golem. The rest of the landscape is dotted with broken transport vehicles and robots. Scavengers can be found here constantly.

West Underlands Abandoned buildings dot the landscape here.

+Callin's Sector- Mayor Callin's town, located to the far west along the border, is the main location of this sector. Inside is an arena in which people go to for fame and fortune, and is one of the few places that has actual laws. The area itself is located by a large mountain, which brings a nice breeze to the area.

+Wetlands- Located northeast of Callin's Sector, this area has high levels of rainfall from the increased cloud coverage from the north. Marsh Town is at the center, and the people here have made a living fishing for Mudskitters, the local edible monsters. This place is muddy.

+ Yontela Sector- Southeast of Callin's Sector, this area is mostly home to the poverty stricken people of the Underlands. They have settled into the rundown buildings of the countries old capitol, Yontela City. The surrounding area is almost as barren as the city, and few outsiders ever come here due to the rumors of thieves roaming the lands.

Eastern Underlands A natural area that consists of vast, open lands.

+ Hope Sector- Located far east of the Underlands, along the border, this place is home to the hidden rebel base. The town here is managed by Archie, and the laws here are meant to protect the citizens. The surrounding area is a vast meadow, which is said to bring Hope to all that travel through here.

+ Ragnal's Sector- Northwest of the Hope Sector, this sector also recieves rainfall from the north. There is a lakeside town here, known as Ragal's Town, and High Overlord Ragnal rules with an iron fist. The town is known for the large amount of robots here, and houses a medical clinic and Robotics factory. Ragnal's Laws apply here, and only here.

+ Black Sector- Southwest of Hope Sector, this area is well known as a literal concrete jungle. A variety of monsters live here, and no town lies here due to the high activity. The buildings that dot the landscape are mostly abandoned, but few dare to enter.

Southern Underlands Hot and humid area, this area has a natural mountain landscape.

+Hark's Sector- At the very south of the Underlands, this area belongs to Hark. The City of Hark is a great place to gain some new weaponry, but at a high price. The sector is mostly home to Humans, and is not as welcoming to monsters and chosen. The landscape is protected by large walls.

+Jagged Sector- Northwest of Hark's Sector, this place is inhospitable due to the sharp rocks that litter the terrain. The one path that leads between Hark and Yontela is known to have rock slides.

+Deadzone Sector- Only the worst of the worst live here, and this is located Norheast of Hark's sector. The City of Doom is located here, and only exiles make a home here. They are in a constant power struggle with each other.

Utopia

The flying city flying above the center of the the country. The looming shadow leaves the area below dark, and junk accumulates here as well. Scavengers can be found all around here, and multiple paths are found that lead to the many bordering sectors. The only way in is by Airship, and only those that are worthy are allowed. Utopia has the best technology of the country, and the citizens are generally happy.

Events system

All events will be taken care of by the GM's. There are two kinds of events, side stories, and mini flips:

A side story is a quest that you and a GM work together on for your character. This is purely for roleplay reasons, but not too many can go on at once.

A mini flip is the coin flip event system. Simply request here in the OOCC that you would like something to happen, and the GM will use a coin flip to determine if that event is good or bad. These are small events that only affect the story in a small way.

Getting two out of three heads guarantees something good, while tails means something bad. Three heads means a very good event, while three tails means very bad.

Please use these to your advantage, but don't overdo it as well.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: BrodyMason on September 10, 2013, 03:46:32 AM
I am most likely in. Will let you know within the next two days. The time I allow myself to be on the computer is almost up today, otherwise I'd read over your post more thoroughly and confirm.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Humen on September 10, 2013, 06:35:48 AM
Hmm when I thought about being in poison utopia i thought about being a robot but i forget what that rovor did =~=
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 10, 2013, 06:55:51 AM
Well, everyone has time to read it over and decide whether or not they want to join. I know a few people that do. Humen, robots can do anything, but are limited to their programming. Androids act like human's, but are synthetic beings, so their programming is flexible, though there is always something they can't go against, no matter how hard they try.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Darkstar64 on September 10, 2013, 08:20:59 AM
Would there be the possibility for me to wait for the RP to actually start for me to decide whether or not I would want to join? Or will we fill up on profiles by the time it actually gets started?
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 10, 2013, 01:38:00 PM
Yes, it is. I don't think I'll recieve a flood of profiles, so there might be room.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: BrodyMason on September 11, 2013, 04:11:17 AM
I'm not in. Looks really cool! Just have a lot of work to do suddenly.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 11, 2013, 02:38:29 PM
That is fine. I know how work can get. Looks like Jerry can't log on again so we have a ton of time, especially for those that want to join and figure out their profiles, and for me and blades to refine it before launch. If anyone has a question, pm me first and I will get back to you within the day.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Yume Tsuki on September 11, 2013, 05:37:45 PM
I'm ready to send in a profile, just waiting for the RP approval =)
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 11, 2013, 06:00:42 PM
Go ahead and send it so I can review it. It's good to have some feedback before we get started.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Humen on September 11, 2013, 07:16:18 PM
yuki works fast o3o
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 11, 2013, 07:25:38 PM
Indeed she does. Little note about unique monsters, in the profile section, it says unique monsters were once human, so if you send a unique monster profile, it must be humanoid. You can say they were mutated from the first strain of virus, or were born with a mutation that gradually got worse, for example, Zack was born with small tusks and tough skin, and as he got older, he resembled a bipedal elephant and gained insane strength and carries a fire hydrant like a weapon. Something along those lines.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: lubbies on September 11, 2013, 08:29:37 PM
I'll try and join this :I and hopefully not get kicked in the first 3 posts.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 11, 2013, 08:51:14 PM
You have gottenn better at this, and everyone is welcome, at least until we fill up. ;)
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Yume Tsuki on September 11, 2013, 09:02:45 PM
I shouldve saved a copy of my message in a apart folder. o3o;
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 12, 2013, 07:03:51 AM
So, anyone know what happened to Jerry? He usually replies or approves an rp by now.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Desbear on September 12, 2013, 07:33:36 AM
One of us could talk to him on Deviantart if he doesn't see it in a few days?
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 12, 2013, 02:09:33 PM
Yeah, do that. Honestly, I don't think he even got an email alert. Email seems to be down for some reason.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Desbear on September 12, 2013, 07:39:54 PM
If he's not seen it by tomorrow, He'll be alerted.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: NexosYourGayBestFriend96 on September 13, 2013, 04:44:31 AM
Well, either way I'm almost done with my profiles, the only reason it's taking so long is Nexos' design and back story. I should have them by this weekend though.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 13, 2013, 03:55:40 PM
A note to everyone that has a profile done. Send them as soon as possible so I can go over them and provide feedback. So far I have one profile ready to go.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: NexosYourGayBestFriend96 on September 14, 2013, 03:01:58 PM
Would it be possible for a monster to control another monster via physical contact, as long as the character is not that strong on his own and is limited to which monsters he can control?
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 14, 2013, 03:31:27 PM
I'm going to have to say no on that. I remember having a monster group with mind control powers, and it was kind of OP. What I suggest is maybe choosing a different power, something more monster like. Here are some ideas: spits acid, has a poisonous attack, able to lift a lot (pretty common), has an oversized jaw meant for biting, can launch needles from their arms, makes sticky goop, has spider powers, has rock powers, has a huge fist, tentacles, just tentacles,  looks like a walking dog man, looks like a walking catman, etc. If you choose something general, state what your character uses it for.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Humen on September 14, 2013, 05:17:06 PM
when u say just tentacles do u mean that person is made up of nothing but tentacles
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 14, 2013, 05:37:43 PM
It was supposed to be funny, but in a way, yes. Kind of like squidward.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Humen on September 14, 2013, 07:04:18 PM
that sounds more like a curse then a power when you put it like that  =3=
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: NexosYourGayBestFriend96 on September 15, 2013, 12:45:42 AM
Well I think it all just depends on the creativity of the person making the profile. It could be a monster that's just a bunch of bundled up and tangled tentacles that just sits there and dies, or it could be a humanoid thing with arms and legs made up of tentacles that can separate and extend like a Deoxys. Just a thought.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 15, 2013, 08:38:48 PM
Just thougt I would let everyone know, for the RP, the main way to contact me is through Steam, PO Balance server (Now in sexy V2 awesomeness), PM's, and IRC( will create a channel there specifically for this RP). I am currently online now, so if anyone has any questions, feel free to ask.

RP is Approved
Get those profiles in everyone.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 16, 2013, 07:13:39 PM
Ok, Double posting for a reason.

Profiles are due by Friday, September 20th, by 10PM Central Time. The RP will begin the following Monday. This gives everyone interested in joining to plan out their characters, and those that already applied to figure out where they are starting. I am going to work on a few things throughout the week for the RP, and provide more details. If you wish to update your profiles, send me a PM, and I can take care of it for you. Me and Blades will also discuss the first phase, as this RP will be three phases, after each phase, time will considered to have passed to allow the previous events to have taken place, and allow your characters to grow older as well. The next phase, new profiles will be accepted as well if any characters have died in phase one. Get those profiles in everyone, and prepare for the epic that is Utopia.

EDIT: Last chance today to get profiles in everyone. I'll be online most of the day if you have any questions between 11 am to 4 PM central time.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on September 23, 2013, 12:33:51 AM
THE FABLED TRIPLE POST!

Rp has started, go for it people.

Also, new info for OOCC, the events system. Read up and send questions if you have any.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Humen on October 21, 2013, 08:01:24 AM
good lord my post are just getting stupid long
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on October 21, 2013, 06:58:35 PM
That is a good thing. Longer posts means more development, which means more action, which means more EVERYTHING!

Also, Damn Flamelass, you just got jacked.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Humen on October 26, 2013, 04:59:32 AM
Have the mercenaries left Hark city yet?
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on October 27, 2013, 11:31:42 PM
Not yet. Need to do a time change, but waiting for some people to post. Once they do, we can get going. I am assuming full control of blades's characters, and will also be increasing the amount of monsters and robots that can be seen.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: The-Blades-slave on November 02, 2013, 02:02:18 AM
Yeah, I haven't relaly been into writing in... well, a while. I tried to make myself for the RP, but I couldn't. Apologies everyone.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on November 08, 2013, 04:40:05 AM
All right guys, time change has happened. You all have events to take care of. If you have any questions, or just want something to do, I am willing to work with you, so send me a PM, and I will get back to you as soon as possible. Tomorrow is a bad day though, going to be busy all day.
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Humen on November 11, 2013, 03:06:58 AM
All my friends are going to die!
Title: Re: [OOCC] Poisoned Utopia Remastered
Post by: Tickles on November 11, 2013, 04:23:12 AM
Yeah, that's happening. And, I guess nex wants the guy to respond. Should I go interesting? Yes, no, coin flip, COIN FLIP. I'M A-USIN MAH COIN FLIP.