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Pokemon Universe Tribute Thread by Jerry
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Messages - Interested Listener

Pages: 1 2 3 [4]
46
Game Features / Re: Photographs in the game?
« on: March 02, 2010, 12:36:45 AM »
Great Idea Jerry, it seems pretty original. :)

47
Trainers Lounge / Re: How Long Will you Wait for This Game.
« on: March 02, 2010, 12:06:43 AM »
I will wait also. I will try to contribute as much as I can to make this progress increase.

48
Ideas & Suggestions / Re: Mule characters (2nd chars)
« on: March 01, 2010, 11:58:57 PM »
The only thing I would worry about with mules is that if the population of the game is increasing will the lag also?

49
Ideas & Suggestions / Re: Hmm.. perhaps randomized spawn points.
« on: March 01, 2010, 11:47:54 PM »
Thanks, sorry stephekill I should have explained it thoroughly. :)

50
Trainers Lounge / Re: Pokemon Universe Time
« on: March 01, 2010, 02:30:50 PM »
Just 1 to 2 hours so far.

51
Skill: Final Resolve (or something like that)

Requirements: Pokemon must 100% love you. This pokemon has to be as close to you as pikachu is to ash.
The pokemon has to be on yellow or red health.
Pokemon has to be the last one in your group to be alive.
Your opponent must have at least 2 pokemon or more still alive.


What it does: Either full hp restore and/or Endure (So it survives the next hit.)
All stats increased by 50-100% and crit chance doubled.
(Unsure if PP is in game but..) PP usage to use an attack is increased by 5. (Meaning if you're 4/5 on hyper beam well you can't use it.)



Skill: Beast's Ambition
(Same thing, but 100% hate.)

Great Idea I guess will just have to see how difficult it would be to get 100% love. And also is that a little to much upgrade maybe perhaps just endure?

Well actually maybe a lower increase in stats. Or You get full restore of health when using endure.

52
Ideas & Suggestions / Re: Examining other player characters
« on: March 01, 2010, 08:49:56 AM »
 A friend list so we can keep track of certain characters?And maybe a rival list? Also a deeper decoration system?

53
General Chat / Re: If you were a trainer in the anime...
« on: March 01, 2010, 08:41:44 AM »
I would run through the grass and caves without being stopped every few steps. :) haha But actually I agree with Hyakko I would gather a balance team and increase their skills and upgrade them. Then I would probably bond with my Pokemon and be more than just battle partners but friends. Also, I wouldn't let my rival always be where I need to go before me. :)

54
General Chat / Re: The Tankers
« on: March 01, 2010, 08:34:45 AM »
Wow, Seedot you sure are thinking ahead. Way ahead........

55
I finished most of the Pokemon Games this weekend I was in a rush first major time actually playing the game. I just used my starter Pokemon and a few of the legendary Pokemon at levels 50 to 70 to win at the Pokemon League it was fun though. And now I ended up here because I wondered how fun it would be to play the games connected to other players.     :)

56
New Trainers / Welcome / Re: New trainer hangout
« on: March 01, 2010, 06:30:07 AM »
Hello PU, I am the Interested Listener or you can call me Cam. I am very excited.

57
Ideas & Suggestions / Re: Hmm.. perhaps randomized spawn points.
« on: March 01, 2010, 05:37:52 AM »
I know this would prolong development and possibly create problems but what if the original Pokemon that is being placed in a different environment were to change. I am not talking like total evolution but maybe a different stat change or altered moves.

Maybe............. :)

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