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Messages - Bryan

Pages: [1] 2 3 ... 8
1
Ideas & Suggestions / Re: Sprites Idea
« on: February 27, 2013, 04:21:02 pm »
Ill see if I can get a forum dedicated to paperdoll creations. Then have a dub forum for accepted and completed paperdoll creations. I'll also have it setup so we can add people to the credits list.

2
Ideas & Suggestions / Re: Sprites Idea
« on: February 22, 2013, 03:17:40 am »
This is a great idea. This might even allow players to understand the concept and logic of pixel art. Looks good, keep it up.

3
News & Announcements / Re: [Official] Game Development Update
« on: February 20, 2013, 01:47:44 pm »
awesome,but sorry because i'm saying this:When the game will be finished(   
approximately) ?

Not trying to be a dick. But somewheres between tomorrow and when the sun explodes.
xD

That estimate sounds about right.

I Second that. xD

4
News & Announcements / Re: Happy Birthday Mr_Dark!
« on: February 07, 2013, 01:54:40 pm »
Happy Birfday Bro bro!!!

5
New Trainers / Welcome / Re: Hello peeps.
« on: November 10, 2012, 01:25:43 pm »
Good to see you again Hayden. They don't know me as Scribz/Scribbyz. But nice paperdoll examples. You've also been added to the trial team, intel you can get a good amount of stuff done. I'll set you up with an assignment this evening. Good to have ya bro.

6
Art Work / Re: First Works
« on: October 03, 2012, 05:47:15 am »
Oh, my Photobucket and external hard drive have things from back when I first started.

Here are a few,

Cross - One of the first things I ever created, or was extremely proud of.


Futuristic Swords - Seen some swords somewhere in a game, and decided to make my own models.



First Tree - As you can tell, nothing compared to my skills now.


I know this isn't for this, but here are a few levels/maps I designed on a game called, Graal Online.



SC-20K - The gun used in splinter cell by Sam Fisher. First thing I was ever proud of.


Dagger - Beginning to understand lighting, and the effect it causes on art.


Blades - Using texture to show stone/sharp stone.


Everyone starts somewhere. Keep trying, make a thread and just take criticism and improve. Read tutoorials, place with some shading techniques on objects that would never have that type of texture. Most of all, have fun with it.

7
Development / Re: PU ToDo List
« on: August 01, 2012, 01:19:42 am »
Didn't even realize it. It was only one month of updates. I thought I had only done that since May. I'm unoticeably moving.

8
Development / Re: PU ToDo List
« on: July 31, 2012, 04:24:43 am »
Another small update. This was suppose to be a log house, but I went on to make it a villa. The log cabins will probably look like this, but with wood. Maybe wood cabins? Lol.


This will allow for a small square home, or small square home with a side, or both sides. I am currently working on allowing the sides to come down.

9
News & Announcements / Re: Happy Cake Day Cortex J.
« on: July 24, 2012, 06:20:44 pm »
Happy birfday Cortex!

10
This Sunday. The voting will be done, and the winner announced.

11
Let the voting begin.

12
Development / Re: PU ToDo List
« on: July 17, 2012, 05:22:20 am »
A small update, just to show what I have been working on.


This is just a small preview of what I am working on. Still touching up the PC, as well as, deciding if I should give the tree and black outline. I'll probably just change the color to make it stand out a bit more, less saturation. No shadows, so depth is hard to find.

13
Welcome to the PU Community! Follow the rules, and stick around for updates.

14
News & Announcements / Re: Paperdoll Competition: Monzta vs. Genbor
« on: July 15, 2012, 03:28:09 am »
Just a little notice for the competitors. You have one week to complete your entry. Please take your time, and pay a lot of attention to details.

You have 18-20 hours to submit your entry.

15
News & Announcements / Paperdoll Competition: Genbor is the Winner!
« on: July 09, 2012, 03:43:01 am »
And our winner is, Genbor! With 27 votes for his Postman. Congratulations Genbor. Monzta stuck in there for awhile, and had a great entry. For the moment, Genbor is going to be offered a trial period with the Pixel Art Team. He will mostly be focusing on paperdolls for Pokemon Universe.

Thanks to all competitors, this was a long competition, but we have our winner.

Quote
Now for the finale, lets see who can take the prize and have the opportunity to develop a very unique skill. Here are the entries.

Monzta

Barman: A traditional, innkeeper type look. So fat, balding and wearing some kind of apron.

Genbor

Postman: I was thinking red for a main colour, mainly because blue would probably clash with the police sprites. As for clothing, a cap is a must, and preferably some kind of satchel to carry letters and whatnot in. The logo ( http://p1cture.it/images/dc7c7526bb9959cab6b4.png ) can be included, but doesn't have to.

All entries are beautiful, good luck to all. And happy voting.

Quote
As stated in the title, you can see who has made it to the finale. And Lubbies did a great job in this competition, so please thank him for his hard work. The winner of this last competition will have a trial period with the Pixel Art Team. You will learn, and hopefully, master some techniques in pixel art, and even possibly move on to other things; other than paperdolls. So lets get this on the road.

Monzta
Barman: A traditional, innkeeper type look. So fat, balding and wearing some kind of apron.

Genbor
Postman: I was thinking red for a main colour, mainly because blue would probably clash with the police sprites. As for clothing, a cap is a must, and preferably some kind of satchel to carry letters and whatnot in. The logo ( http://p1cture.it/images/dc7c7526bb9959cab6b4.png ) can be included, but doesn't have to.

These descriptions are short, but allow for a lot of free play. Don't rush this round, as these sprites could possibly be used in the game, and you'll also have til 22nd of this month. Which is two weeks to complete your submission. Please use reference pictures and what ever resources you have to add as much detail, and originality as you can. Good luck, and let the best man win.

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