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Messages - Gold

Pages: [1] 2 3 ... 5
1
Other Entertainment / Re: [TV-Show] The Big Bang Theory
« on: September 28, 2010, 05:05:10 AM »
I really want to see Sheldon and Amy's relationship. I find it very humorous to see Sheldon with another person like him.

2
News & Announcements / Re: Happy Birthday Level5Pidgey
« on: September 25, 2010, 06:04:07 AM »
Happy Birthday!!!

3
Ideas & Suggestions / Re: Elemental Punches
« on: September 12, 2010, 05:26:46 AM »
Flareon with Fire Punch? Volteon with Thunder Punch? you did say when you use the stone they will learn the move... its not possible and some players like me will like to keep the Moves, natural abilities normal =\

 For starters its Jolteon not Volteon but that is probablly a simple typo. But if you read the the first post. And apparently no one does...

POKEMON WITH ARMS AND HANDS ONLY!
I am getting tired of repeating myself. Just like tentacruel wouldn't learn ice punch because he has TENTACLES. The Eeveelutions wouldn't learn punches, BECAUSE THEY DO NOT HAVE HANDS! Seriously almost all humans have hands or at least know what hands look like I shouldn't have to explain this so many times.


4
Jobs / Re: Corsola - With help from Level5Pidgy
« on: September 12, 2010, 02:43:38 AM »
Probably sorry about that.

5
Jobs / Corsola - With help from Level5Pidgy
« on: September 11, 2010, 05:23:11 AM »
Corsola
Water/Rock
NU
Below average stats, typing that pretty much nullifies ability to tank.
Stealth Rock was never a major factor for Corsola. It takes 12.5% health, which is 1x effective stealth rock. Corsola was never not used because of it weakness or used specifically because it resisted stealth rock. So the removal of stealth rock won't change Corsola effectiveness.

Buff
Made two changes. One set changes just the stats of Corsola, while the other changes its abilities and its stats. Is it a change to stats? To abilities? To Movesets? Explain it in a sentence or two.

Old Stats:
HP: 55
Atk: 55
Def: 85
SpA: 65
SpD: 85
Spe: 35
So here are some damage calculations for Corsola before and after the stat changes.


ALL SETS ARE MAX EVS, IVs, AND NATURES BOTH ATTACK AND DEFENSE
Code: [Select]
___________________________________________________________________________________________________________________
Old Stats
__________________________________________________________________________________________________________________
Ampharos
Round 1 - Thunder

Damage Results OHKO & 2HKO Odds
  Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 318 344 374 OHKO: 100.00% 100.00% 100.00% 100.00% 100.00%
Percentages: 101.27% 109.55% 119.11% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%

Round 2 - Thunderbolt
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 252 272 296 OHKO: 0.00%   0.00%    2.56%    46.15%      46.15%
Percentages: 80.25% 86.62% 94.27% 2HKO: 100.00%   100.00%    100.00%    100.00%     100.00%
____________________________________________________________________________________________________________-
Primeape  Close Combat
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 296 320 350 OHKO: 66.67% 66.67% 100.00% 100.00% 100.00%
Percentages: 94.27% 101.91% 111.46% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%
_________________________________________________________________________________________________________________
Kingler Crabhammer
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 195 210 229 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 62.10% 66.88% 72.93% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%

_________________________________________________________________________________________________________________
Nidoking Earthquake
         Min:   Avg:   Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage:    228    246    270  OHKO: 0.00%   0.00%      0.00%      0.00%         0.00%
Percentages: 72.61% 78.34% 85.99% 2HKO: 100.00% 100.00%    100.00%    100.00%       100.00%
 
_________________________________________________________________________________________________________________
Blaziken Superpower
             Min:   Avg:     Max:  Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage:    326    354      386   OHKO: 100.00% 100.00%    100.00%    100.00%      100.00%
Percentages: 103.82% 112.74% 122.93% 2HKO: 100.00% 100.00%    100.00%    100.00%      100.00%

No need to test life orb!
_________________________________________________________________________________________________________________
Milotic Surf
       Min:   Avg:   Max:       Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage:    114    123    135  OHKO: 0.00%   0.00%      0.00%      0.00%         0.00%
Percentages: 36.31% 39.17% 42.99% 2HKO: 0.00%   0.00%      0.00%      0.00%         0.00%
_________________________________________________________________________________________________________________
Venasaur Energy Ball
       Min:    Avg:    Max:        Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage:    384     412     456   OHKO: 100.00% 100.00%    100.00%    100.00%       100.00%
Percentages: 122.29% 131.21% 145.22% 2HKO: 100.00% 100.00%    100.00%    100.00%       100.00%

Seed Bomb
        Min:    Avg:     Max:        Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage:   336     364      400   OHKO: 100.00%  100.00%    100.00%     100.00%      100.00%
Percentages: 107.01% 115.92% 127.39% 2HKO: 100.00%  100.00%    100.00%     100.00%      100.00%

No reason to test life orb.
_________________________________________________________________________________________________________________

Corsola New Stats!!!

Code: [Select]
_________________________________________________________________________________________________________________
Ampharos

Thunderbolt
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 218 236 258 OHKO: 0.00% 0.00%         0.00%         0.00%         0.00%
Percentages: 59.89% 64.84% 70.88% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%

Thunder
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 100 108 118 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 27.47% 29.67% 32.42% 2HKO: 0.00% 0.00% 0.00% 0.00% 0.00%
_________________________________________________________________________________________________________________

Milotic

Surf
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 100 108 118 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 27.47% 29.67% 32.42% 2HKO: 0.00% 0.00% 0.00% 0.00% 0.00%

_________________________________________________________________________________________________________________
Venasaur

Energy Ball
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 336 364 400 OHKO: 53.85% 53.85% 87.18% 100.00% 100.00%
Percentages: 92.31% 100.00% 109.89% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%

Seed Bomb
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 288 312 340 OHKO: 0.00% 0.00% 0.00% 33.33% 33.33%
Percentages: 79.12% 85.71% 93.41% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%
*Life Orb*

Energy Ball
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 436 480 520 OHKO: 100.00% 100.00% 100.00% 100.00% 100.00%
Percentages: 119.78% 131.87% 142.86% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%

Seed Bomb
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 372 408 444 OHKO: 100.00% 100.00% 100.00% 100.00% 100.00%
Percentages: 102.20% 112.09% 121.98% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%

_________________________________________________________________________________________________________________
Primape Close Combat
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 252 272 296 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 69.23% 74.73% 81.32% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%

_________________________________________________________________________________________________________________
Kinglar Crabhammer
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 109 120 130 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 29.95% 32.97% 35.71% 2HKO: 0.00% 0.00% 0.00% 0.00% 0.00%

_________________________________________________________________________________________________________________
Nidoking Earthquake
  Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 192 206 228 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 52.75% 56.59% 62.64% 2HKO: 100.00% 99.41% 100.00% 100.00% 100.00%
_________________________________________________________________________________________________________________
Blaziken Superpower
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 276 300 326 OHKO: 0.00% 0.00% 0.00% 7.69% 7.69%
Percentages: 75.82% 82.42% 89.56% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%
*This holds true even with the -1 stage of atk on

Life Orb
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 356 386 422 OHKO: 87.18% 87.18% 100.00% 100.00% 100.00%
Percentages: 97.80% 106.04% 115.93% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%
_________________________________________________________________________________________________________________

SOLID ROCK STATS!!!!!!!!!!

Code: [Select]
_________________________________________________________________________________________________________________
Amphraos
 
Thunderbolt
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 172 186 204 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 48.59% 52.54% 57.63% 2HKO: 93.23% 44.18% 100.00% 100.00% 100.00%

Thunder

Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 217 235 258 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 61.30% 66.38% 72.88% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%
_________________________________________________________________________________________________________________
Milotic Surf
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 105 114 124 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 29.66% 32.20% 35.03% 2HKO: 0.00% 0.00% 0.00% 0.00% 0.00%
_________________________________________________________________________________________________________________
Venasaur

Energy Ball
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 264 288 315 OHKO: 0.00% 0.00% 0.00% 2.56% 2.56%
Percentages: 74.58% 81.36% 88.98% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%

Seed Bomb
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 225 243 264 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 63.56% 68.64% 74.58% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%

*Life Orb
Energy Ball
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 345 372 408 OHKO: 87.18% 87.18% 100.00% 100.00% 100.00%
Percentages: 97.46% 105.08% 115.25% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%

Seed Bomb
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 273 297 324 OHKO: 0.00% 0.00% 0.00% 15.38% 15.38%
Percentages: 77.12% 83.90% 91.53% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%
_________________________________________________________________________________________________________________
Blaziken Superpower
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 213 231 252 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 60.17% 65.25% 71.19% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%
*Life Orb
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 276 298 325 OHKO: 0.00% 0.00% 0.00% 28.21% 28.21%
Percentages: 77.97% 84.18% 91.81% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%
_________________________________________________________________________________________________________________
Nidoking Earthquake
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 193 208 229 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 54.52% 58.76% 64.69% 2HKO: 100.00% 100.00% 100.00% 100.00% 100.00%
_________________________________________________________________________________________________________________
Kingler Crabhammer
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 109 118 129 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 30.79% 33.33% 36.44% 2HKO: 0.00% 0.00% 0.00% 0.00% 0.00%
_________________________________________________________________________________________________________________
Primeape Close Combat
Min: Avg: Max: Normal: Leftovers: Sandstorm: Stealth Rock: SR + Leftovers
Raw Damage: 186 202 220 OHKO: 0.00% 0.00% 0.00% 0.00% 0.00%
Percentages: 52.54% 57.06% 62.15% 2HKO: 100.00% 98.62% 100.00% 100.00% 100.00%


Proposed Stats: - Stat Change 1
HP: 80 (+25)
Atk: 80 (+25)
Def: 110(+25)
SpA:70 (+5)
SpD: 105 (+20)
Spe: 50(+15)

Reasons for Stat Changes:
HP: Increased HP to compete with heavy attacking wall breakers.
Atk: Increased attack to fully utilize the hustle ability, so Corsola isn't forced into being a wall
Def: Same as HP, increased to  help survivability.
SpA: Increased to allow all of Corsola's move to be used with some proficiency, and like Atk this makes it so Corsola isn't forced into being a wall.
SpD: Increased to improve survivability.
Spe: Increased to raise the number of pokemon Corsola can get the first strike on.

Proposed Stats:
HP: 75 (+20)     Solid Rock Stats
Atk: 80 (+25)
Def: 105 (+20)
SpA: 70 (+5)
SpD: 97 (+12)
Spe: 50

Reasons for Stat Changes:
HP: Increased from original stats but lowered from edited to be more balanced considering the newly added ability.
Atk: ncreased attack to fully utilize the hustle ability, so Corsola isn't forced into being a wall. 
Def: Same as HP
SpA: Increased to allow all of Corsola's move to be used with some proficiency, and like Atk this makes it so Corsola isn't forced into being a wall
SpD: Same as HP
Spe: Increased to raise the number of pokemon Corsola can get the first strike on.

6
Ideas & Suggestions / Re: Elemental Punches
« on: September 08, 2010, 08:55:23 PM »
You're mean.

I'm jus' sayin'.

Use proper English and think logically and I am actually a very pleasant person.


7
Ideas & Suggestions / Re: Elemental Punches
« on: September 08, 2010, 04:09:29 AM »
Technically... Tentecruel doesn't have arms or hands... he as tentacles.

I'm jus' sayin'...

No duh he doesn't have arms or hands. It is quite obvious he has tentacles, therefore not fitting into the aforementioned requirement stating that a pokemon must have arms and hands so he wouldn't be aloud to learn the move. I really don't understand what you are finding so difficult about this.

I'm jus' sayin'...

Nice idea.

I do think that the "opposing types" should be taken a step further though...

Why should someone be able to use opposing elemental punches? (ie, being able to use Fire and Ice in the same battle) Even a true fighting pokemon?

Wouldn't you have an issue trying to freeze something after you just hit something else with a fire punch?

I mean... My ice cream scoop doesn't even get really cold after heating it with scalding water and then scooping 3 scoops of my super awesome Strawberry Ice cream!

And that's a pretty far cry from Fire and Ice...

-Pubbs


Your point is somewhat valid but consider this, if I attacked something with a flamethrower and then doused it in liquid nitrogen. It will still freeze.

8
Pokémon Roleplay / Re: [RP]~A New Life-RP~
« on: September 07, 2010, 09:02:41 PM »


Fang used the potion on Eevee. At first it didn't seem like much happened but slowly the bleeding stopped and Eevee stood up. Fang smiled the first genuine smile in a long time.

" Alright buddy lets go, quickly. I don't trust these potions to much and we don't want to get risk it."

Fang picked up Eevee and began to run out of the building. The mountain shook as another hyper beam exploded to the right of Fang.
"Shouldn't he be getting tired soon, hes been battling for a while now."   Fang shouted down at Hector as he raced away from the hyper beam. Fang reached the end of the cliff side and looked down, Hector was already half way down the mountain side. It looked like the drop was 30 feet down and the hill side was at a 60 degree angle. The sound of falling boulders made Fang turn around. Above them 70 feet up the mountain a mass of rocks were rolling down the hill. Stupid Gryados your going to get me killed! Fang looked down the hill at Hector again and back up at the rocks.

"I hate you so much right now!" Fang took a few steps back and ran as fast as he could, jumping off the edge. He soared through the air for a few seconds falling most of the way down the hill.
"HECTOR RUN!" Fang yelled out before hitting the angled rock face. His legs buckled beneath him and he fell forwards. The last thing he saw was the ground coming to quickly towards him. He tooked his body inwards doing his best to protect Eevee.

Then it all went black.

9
Ideas & Suggestions / Re: Elemental Punches
« on: September 07, 2010, 08:48:45 PM »
Not a bad idea. Maybe just specify which Pokémon can learn each move. Not just:
"Tentacruel used Fire-Punch!"

You'd need to work out which Pokémon can learn each of the moves.

Personally I think that any pokemon with arms and hands should be allowed to learn the elemental punches.


10
Pokémon Roleplay / Re: [RP]~A New Life-RP~
« on: September 07, 2010, 04:58:12 AM »



"You want the Swablu alright ill take the nice looking Skarmory in the corner. Eevee lets go." Eevee jumped down from Fang's shoulders. Together Fang and Eevee advanced on the caged Skarmory.

"Lets make this fair buddy" Fang walked to the cage and unlocked it. Skarmory climbed out and stared Fang and the pokemon.

"Alright now its fair go Eevee, use sand attack followed by quick attack."
The attacks hit the foe but didn't seem to phase it. That didn't work, have to try something else.

"Eevee try using bite" This time the attack was meet with hostility from the Skarmory. The enemy attacked with a vicious peck hitting Eevee in the chest knocking it back.

"Eevee are you ok?" Eevee stood back up, determination in his eyes. The wound from the peck was bleeding into Eevee's fur coat.
Eevee dashed at the enemy sinking his teeth into Skarmory's neck. Skarmory twisted its neck and began rapidily pecking at Eevee.

"Eevee let go he is over powering you!" Eevee ignored Fang's instruction and bit down harder, the pain caused Skarmory to cry out.
"Eevee enough! Fang threw the ultra ball at Skarmory, capturing it in a red glow. The ball fell to the ground, a rolled around for a few seconds. The ball stopped moving and Fang pick it up and put it in his pocket. My first caught pokemon, awesome.
Eevee limped back to his friend, the blood was dripping from his coat and staining the floor red.
"Hector hurry up, Eevee is hurt badly and I don't think potions are going to do very much for him. We have to get to a pokecenter soon!

11
Ideas & Suggestions / Elemental Punches
« on: September 07, 2010, 03:24:16 AM »
I was thinking about a new way to implement the elemental punches into the game. Personally I think that any pokemon with arms and hands should be allowed to learn the elemental punches. But what I am thinking is instead of just learning them naturally or from move tutors they could be learned through the stones. Fire stone would teach fire punch, thunder stone - thunder punch, water stone for ice punch. What do you guys think about that idea.

Maybe have special teachers, bring specific stone to teacher and he then teaches the pokemon the way of that specific punch.

12
Jobs / Re: Banette-balance
« on: September 07, 2010, 03:18:57 AM »
Great plan unbreakable. Raikt help us!

13
Pokémon Roleplay / Re: [RP]~A New Life-RP~
« on: September 07, 2010, 02:47:56 AM »



"Alright Hector, just give me one second." Fang walked towards the door, the electronic panel placed into the rock face was obviously the lock. The counsel was protected in a glass case to prevent weather damage. Fang grabbed a fist sized rock off the ground and smashed the glass casing.


"Let's see what we have here." Fang examined the device. It was shiny, and looked new. Fang was sure the technology was state of the art.


"Hector, I have a plan" Fang looked back at the rock still in his hand, and smiled. With a quick swing Fang smashed the rock into the device, causing sparks to fly and smoke.
The swooshing sound of the door opening made Fang look away from the now destroyed counsel.


"Told you I had a plan, lets go."

14
Other Games / Re: Touhou
« on: September 06, 2010, 04:01:20 PM »
Enemy or Player's spell cards? I like Marissa's master spark. I am terrified of all of Flandre's spells.

15
Jobs / Re: Banette-balance
« on: September 06, 2010, 03:35:32 AM »
Ok everyone I am going to ask a fair amount of questions. If you are able to answer some or all of them it would be very appreciated.

-How much of an increase can be given to a Pokemon?
-What would be considered making the Pokemon TOO powerful?
-When giving Pokemon moves to assist it, what should be allowed or not aloud?(I have been adding moves other Pokemon of the same type have, that fit the Pokemon.)
-What archetype of pokemon should I test against: sweepers, walls, tanks...etc?
-When testing against the selected tester pokemon what sets (Evs and natures) should I test against?
-Should I test using moves that the pokemon learns already or if I have given it moves that would be helpful against the test pokemon should I use those moves?

Im pretty sure those are the majority of the questions I was really curious about. So ya, if possible try and answer some of these. Thanks.

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