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Messages - Ursaring

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91
Trainers Lounge / Re: I'm Back :o
« on: August 21, 2012, 12:50:55 PM »
I just returned aswell ,and I joined in 2011..... welcomeback.

92
So is there nothing more that can be said in this thread? I would love some thoughts fron non-PU team members ,or some more thoughts in generel.....

93
Balance Server Testing / Re: Know one is there?
« on: August 19, 2012, 03:03:05 PM »
Ahh I see thanks for the help! How do I get rid of PO 2 then? It won't let me uninstall the thing saying I need 64-bit windows ,or somthing.

94
Balance Server Testing / No one is on the battle server?
« on: August 19, 2012, 07:29:20 AM »
I have logged on today many times to find know one is on our server? Whats the deal with that is there somthing I have done wrong? I am on PO 2 if that is the problem? I hear the server is not compatible with PO 2.  I am not using chrome ,and I have downloeded everthing that the "how to play on the beta realm" thread asks me to. Any help would be amazing.

95
@ Roloc oh I see well thats cool then. I was just asking since she is actully a pretty good set-up sweeper in RU.

Oh if the new mantine is perfectly good then thats fine it was just a idea since it matched up with SCIENCE.

96
Oh was my grammer that bad? I should have copied it to word then. I used punctuation,commas,and capital letters though. The spelling was most likely the issue??

I also don't think I made a op set at all ,and I listed some nerfs for him aswell like removing Synthesis. Ways to counter him are easy as he is slow ,and has 5 easy to abuse weaknesses with only 4 things he resist he is not very easy to switch in. He can come in on a water move ,but unless that water pokemon is locked into that move it probly has ice beam(or any ice move) ready to own you. Other grass/poisons likely will out class it with their resitance to the ever so commen fighting moves. They also have less weaknesses ,and the only drawback to their typing is a psychic  weakness. Carnivine can also be shut down by pokes immune to leech seed ,or toxic.

Another thing is I thought I presented a reasonible set ,and I said nothing close to "BECAUZZ HEEZ TEH BEZT POKéMONZ AUT THER!!!!!!".  Are you trying to say I made him to OP ,or are you just telling me the rules? I can't tell since I can't hear your tone. Next time I will send you a private messedge though, I just wanted some feedback in general though.

Edit: I am just wondering ,but do you want Dragonair to be balanced? I have seen some un-evolved pokes on the list of changed pokemon ,but mostly the ones who got a evolved form in gen 4.

97
I am not shure if this is the right place to post this ,or if I am even allowed to post my balance ideas since I am not a balance tester. Well I will post this anyway ,and if I am not supose to then I guese lock it?

1st I will start with mantine.This idea is from a science nerd stand point not a balance one ,so this probly woulden't work out. I haven't been able to use the newer data bases ,so I have no idea how much he was buffed by. That being said though I think filter would be great for him mostly because of his real life counter part the manta ray. Manta rays eat by inhaling water then filtering it though thier gills to remove any unwanted items. Animals that feed in this way are called filter feeders. Giving him filter might make hin op if thats the case then ignore what I just said ,but if he still feels a little weak then it would be very cool to have his ability line up with science. Manta rays are pretty much gaint filters with wings for those who haven't seen one before.

Carnivine- With its rather low stats (454) ,and shallow attack move pool consisting of dark ,and grass moves his attacking potental is rather limited. One thing he does have is a fairly vast support movepool though ,and thats what I think he should be balanced for; a tank/staller. While he has rather poor defencive typing in mono-grass (5 weakness 4 resist) its not the worste in the world. With these changes Carnivine will be a very unique staller while also being able to run a few gimicky sets.

1st his stats should be changed to 110/80/100/80/100/50(520) the attacking stats probly will need to go down some more ,but all in all this would bring him up to par with other bulky grass types stat wise. 110/70/100/70/100/50(500) that looks better ,but what do yall think?

Even with these stat changes alone it woulden't be on par with other walls though. So poisin heal (keep levitate though)should also be added making him immune to statis effects(since you would have toxic orb). This also adds to the uniqueness of Carnivine.

Lastly his move pool. Remove sythnisis since he will be immune to status, and will be getting healed by poisin heal+leech seed at the end of each turn. All that plus a 50% heal would be a bit much I think. It would be nice if he got leaf blade aswell as a higher accuracy ,but weaker alternative to power whip.

With these changes Carnivine would be a very unique pokemon! Being able to run a defence ,or a spdefence set , poisin heal giving status immunity, and a few gimick sets for those who are into that kind of thing. I can't wait for some feedback! Below are some sets I thought up on the spurr of the moment.

Staller with high spdefence: poisin heal,toxic orb,and a careful nature. 252 hp for max health return. 196 spdefence to help protect yourself from the fairly commen ice beam ,and flame thrower. Use your remaining 64 evs in defence. You can swap the spdefence ,and defence if you really want to I woulden't though.

- Leech seed
- Toxic
- knock off.Pay back or crunch can be used if you want the extra power. If you use payback get a sassy nature.
- power whip/seed bomb
A few other sets are possible involving sword dance ,or the risky ingrain. It also can get wring out ,and some spattack grass moves if you wanna use a specail set involving wring out. Ide drop knock off for it most likely.

Edit:I mainly want feedback on the Carnivine idea btw.Oh I forgot Carnivine is currently a attacker ,and these ideas would almost totaly remake him. Some might not like that ,so I think I just spent over a hour wasting my time making a idea that would make peaple unhappy.

98
General Chat / Re: [Guild] The Aura association
« on: August 18, 2012, 09:11:18 AM »
Hmm I am not 100% shure  what team I will be using. I wanted a mono-normal team ,but with all the fighting types around it would be foolish of me. Not to mention the commen threats that carry mach punch wich one shots alot of normals including the ones I like :D. Anyway I am thinking Cinnico,mantine,armaldo, breloom MAYBE,A ghost type, and Ursaring ofcourse. My team is very subject to change though except Cinnico ,and Ursaring.

Oh when will the GM be back I would like to see if Ican get accepted.

99
Ideas & Suggestions / Re: Useless/almost useless Abilities
« on: August 16, 2012, 01:17:33 PM »
I am not shure Meowth understood ,so let  me clarify. Moves with added effects are great I was refering to static,poisin point,and cute charm since those abilitys would never be of any use except maybe vs a multi turn physical attack. About super luck I thought crit was going away in PU ,so whats the point in super luck then?

@ Yukimenoko Ye like Jerry said slow start balances Regigigas.

@ Jerry Whats the point of the ability if ever time someone catches one it will be "ew this emolga has static time to catch some until I get one with moter drive" I am not seeing it. You don't really even need to replace them ,but thats another topic altogether.

100
Ideas & Suggestions / Useless/almost useless Abilities
« on: August 16, 2012, 08:16:29 AM »
Any plans to remove some awful pokemon abilities? Examples being:All the "attacks against you may cause you to get effected by X status effect", Oblivious, shell armor is kinda bab not 99% useless though, super luck,illuminate,battle armor,damp,sniper is good on beartic but thats it I *think*,own tempo would be alot better but the pokes that get it can't really abuse it,keen eye,sticky hold/suction cups the pokes that get this have better choices to make use of, and big pecks.

I can't think of anymore off-hand ,but there are others. Some abilitys are not bad they are just outclassed pretty hard making them never used. If anyone wants to share a ability they find useless then please do so! This thread is not for "but but my pikachu is so tanky with his  static so your stupid" ,so keep that in mind.





101
In-Forum Games / Re: Last post wins! (The Game)
« on: August 15, 2012, 03:26:53 AM »
This thread is full of cancer.

What is this thread supose to even be???

102
General Chat / Re: [Guild] The Aura association
« on: August 13, 2012, 08:49:11 PM »
Hey I would also like to join! I run a huge guild in another mmo ,and its starting to feel like a job so a relaxed position would be prefered. My battle skills are averedge ,but I do pretty well playing in the OU tier considering I pick pokes based on looks. Since alot of my pokes are getting buffed I will probly start doing even better in PU. Still though I am no pro ,so I think ranger would be best for me. Oh I can also help new players ,and hunt items for the guild if thats somthing we need. I hear some items are rare ,so we probly will need it.Anyway I hope yall will let me join!
soooo now what
I was wondering the same thing, actually…

Have yall already decided what pokes are going on your team? If not then thats somthing to think about. If we knew a little more about the games zones we could figure some other things out ,but until then not much to do.

Somthing that would have been helpful to me would be knowing what kind of peaple you want for the guild.Also are any pokemon ok to go on our teams? This guild seems like a good guy guild ,so thats why I ask. You could also expand on each role a little bit more. I am just throwing some stuff out there that you could work on if your bored.



103
General Chat / Re: Name your fav pokemon of every region
« on: August 13, 2012, 07:39:08 PM »
Kanto:Victreebel
Johto: URSARING!!! I like mantine alot to
Hoenn: Aggron but I love flygon to
Sinnoh: Lopunny
Unova: Cinnico (all time fav)


Ahh what I hard subject!!! In a few hours I will probly change my mind :O

104
Games / Re: I am new to Completive pokemon and need help with my team
« on: October 08, 2011, 09:14:12 PM »
So is skill link better or is tech (just curios)

105
Games / Re: I am new to Completive pokemon and need help with my team
« on: October 08, 2011, 07:08:29 PM »
Oh thank you.I wasen't shure what pokemon he was refurring to when he said "other pokemon who can do her job better"

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