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Author Topic: [OOCC] Dark Arts  (Read 5786 times)

Offline Jerry

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[OOCC] Dark Arts
« on: August 30, 2011, 09:43:45 pm »
Okay, I was looking through the classes and other traits quickly and... why does the half breed have a net -1 in stat? I would suggest:

From

Strength - Agility - Intelligence - Accuracy - Evasion - Health
   +2           -1             -2             +/-0           -1         +2

to:

Strength - Agility - Intelligence - Accuracy - Evasion - Health
   +2           +1             -2             +/-0         +/-0        -1

Because animals are generally considered more agile and stronger, yes?

I saw ranger and thought about an actual ranger; scouting the area and such and then I see the description of an archer? Do you think that one Ranger class (different from the current one) can be introduced and the current Ranger class be changed to 'Archer'?

Well, you're already seeing what would be choosing, Mr. Pokemon :P
« Last Edit: August 30, 2011, 09:49:16 pm by Jerry »
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Bing

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Re: [OOCC] Dark Arts
« Reply #1 on: August 30, 2011, 10:41:37 pm »
I like the idea of a new "Ranger" class.  Though it's not up to me.

Offline Frenchfry

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Re: [OOCC] Dark Arts
« Reply #2 on: August 30, 2011, 11:42:04 pm »
Ranger is a common term for Archers in MMOs, but okay.

Offline Hank

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Re: [OOCC] Dark Arts
« Reply #3 on: August 31, 2011, 06:21:00 am »
Erhm, French has three traits. I thought we could only have two? Oh and..how are we going to play this?

Offline Jerry

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Re: [OOCC] Dark Arts
« Reply #4 on: August 31, 2011, 10:35:04 am »
Ranger is a common term for Archers in MMOs, but okay.

Hmm didn't know that one. But yea, I probably haven't played as much games as you have...

EDIT: Okay, one question now:
Strength < 10 : What happens?

Damage = Strength*0.1
So, if dice damage = 10, damage dealt becomes 9 if strength = 9
Right? And same for agility for archers, right?
« Last Edit: August 31, 2011, 12:57:10 pm by Jerry »
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Mr Pokemon

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Re: [OOCC] Dark Arts
« Reply #5 on: August 31, 2011, 03:11:42 pm »
Ranger is a common term for Archers in MMOs, but okay.

Hmm didn't know that one. But yea, I probably haven't played as much games as you have...

EDIT: Okay, one question now:
Strength < 10 : What happens?

Damage = Strength*0.1
So, if dice damage = 10, damage dealt becomes 9 if strength = 9
Right? And same for agility for archers, right?
Yes, that's how it will work.

Allright, I changed Ranger to archer, and made a new ranger class that is stealth oriented, if you didn't notice.

Offline Frenchfry

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Re: [OOCC] Dark Arts
« Reply #6 on: August 31, 2011, 03:45:11 pm »
Erhm, French has three traits. I thought we could only have two?
Frenchfry noticed that earlier, and he was like, "Hay, pokemans, you should get rid of the last one."
But pokemans was offline at the moment, and so it stayed there. But hey, then he was online and fixededed it.

Offline Bing

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Re: [OOCC] Dark Arts
« Reply #7 on: September 01, 2011, 01:30:03 am »
Just a quick question, when do you think this rp will get underway?

Offline Hank

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Re: [OOCC] Dark Arts
« Reply #8 on: September 01, 2011, 03:39:15 am »
I want to start nao

Offline Bing

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Re: [OOCC] Dark Arts
« Reply #9 on: September 09, 2011, 06:02:07 pm »
I'm gonna be gone for a few days just go ahead and mod my character.  Just bring him along for the ride.

Offline Hank

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Re: [OOCC] Dark Arts
« Reply #10 on: September 29, 2011, 04:39:27 am »
I will post my first entry. My latop is working.

Offline Jerry

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Re: [OOCC] Dark Arts
« Reply #11 on: October 08, 2011, 03:26:39 pm »
Bing: Your turn btw.
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Hank

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Re: [OOCC] Dark Arts
« Reply #12 on: November 19, 2011, 11:38:14 pm »
Oh no. The RP is dead. :(