Pokémon Universe > Ideas & Suggestions

pokemon moves in question

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haurowned:
I was thinking about what it would feel like to be in the place of the people making this game and i came to think that the Pokemon moves such as Hypnosis specifics vary in most generations. For instance the accuracy changes it was 60% then in Pearl it was 70% and and throughout the diffident games the same Pokemon learn it at diffident levels. This is a question that brings in a lot of game balance into consideration. Should Pokemon Universe do the same as the last generation or make new adjustments that are seen fit to game balance.

Ps: I do realize that this may of been in another post but i dint find it or the developers are still not at that point yet but it is a question that brings in some serious game balance.

Kamaran:
I can inform you, and everyone else, that the balance team has been on this. Some moves have had changed their accuracy and powers while others have stayed the same. This is to have an even competitive meta game. Enjoy.

TrainerX:
There is a balance team that has been working on balancing everything. Every pokemon will be able to be used viably in PVP (or that's the goal, anyway.). I think most of the balance team (like myself) has been too busy with real life to work on balancing though.

Roloc:
Most of the testers are indeed inactive, but between the 3 balancers(Myself included) there are still 2 active ones. I'm on the testing server everyday. While I don't test every day, I do however try to find different OP sets for pokemon.

Rest assured, haurowned. We do our best to find and fix everything we can to make a better meta game for our players. I actually have some ideas that I have been working on for shell smash and quiver dance that I will be discussing with the other balancers soon. As well as a change to Rock Slide. :)

Miss Wednesday:

--- Quote from: Simulacrum on March 07, 2013, 07:55:44 PM ---There is a balance team that has been working on balancing everything. Every pokemon will be able to be used viably in PVP (or that's the goal, anyway.). I think most of the balance team (like myself) has been too busy with real life to work on balancing though.

--- End quote ---
You're not part of the balance team, you're a tester dip stick. C:

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