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Author Topic: Alternate Training  (Read 7777 times)

Offline spirit

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Re: Alternate Training
« Reply #15 on: September 02, 2010, 06:36:13 PM »
But I said Day-Care-Type System.

Meaning the pokemon stay there, but instead of getting Exp, They get Stat Training

That just sounds even more badass then the normal daycare.
Joe drops off Cyndiquill lvl5, Joe leaves for two days, Joe returns, Joe picks up Cyndiquill lvl5, Joe discovers that Cyndiquill lvl5 has the stats of a Cyndiquill lvl10.

Offline LeoReborn

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Re: Alternate Training
« Reply #16 on: September 03, 2010, 03:30:41 AM »
But I said Day-Care-Type System.

Meaning the pokemon stay there, but instead of getting Exp, They get Stat Training

That just sounds even more badass then the normal daycare.
Joe drops off Cyndiquill lvl5, Joe leaves for two days, Joe returns, Joe picks up Cyndiquill lvl5, Joe discovers that Cyndiquill lvl5 has the stats of a Cyndiquill lvl10.

Spirit, sound like something you guys could add to the game?
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Offline Declan_23

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Re: Alternate Training
« Reply #17 on: September 03, 2010, 08:06:21 PM »
But I said Day-Care-Type System.

Meaning the pokemon stay there, but instead of getting Exp, They get Stat Training

That just sounds even more badass then the normal daycare.
Joe drops off Cyndiquill lvl5, Joe leaves for two days, Joe returns, Joe picks up Cyndiquill lvl5, Joe discovers that Cyndiquill lvl5 has the stats of a Cyndiquill lvl10.

Spirit, sound like something you guys could add to the game?
/sarcasm ?

Offline spirit

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Re: Alternate Training
« Reply #18 on: September 03, 2010, 11:38:49 PM »
But I said Day-Care-Type System.

Meaning the pokemon stay there, but instead of getting Exp, They get Stat Training

That just sounds even more badass then the normal daycare.
Joe drops off Cyndiquill lvl5, Joe leaves for two days, Joe returns, Joe picks up Cyndiquill lvl5, Joe discovers that Cyndiquill lvl5 has the stats of a Cyndiquill lvl10.

Spirit, sound like something you guys could add to the game?

I am all for a daycare, in fact, I encourage it...However, even if we are planning some way of boosting stats without levels, I am apposed to this idea...no offense.

Offline Pubbles

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Re: Alternate Training
« Reply #19 on: September 04, 2010, 01:07:53 AM »
I agree with spirit on this.

The Vitamin option in the games is all well and good, since it caps out...

But being able to drop off your pokemon and wandering about to increase their stats would be a bit imbalanced. You may as well just make an NPC that sells Stats for money, that way we can avoid the need to make a new map, pop ups, dialogue or the limit of one pokemon at a time.

I know that sounds extreme, but it's essentially the same thing (minus the time requirement...)

I would greatly appreciate an MMO that doesn't require me to spend in game or real money (in excess) in order to simply maintain middle-class type stats and status.

The current Day Care/Breeding system in the game aside, I don't see any reason to add something that would require no actual effort on the Trainer's part to -le gasp- TRAIN their Pokemon to higher stats...

You may as well just hand off your Poke's to some guy and let him do your work for you... Because you're not going to be trying to increase the stats of a pokemon you don't plan on using... (I personally think that the Day Care service should always have capped out at the Evolving levels, since it's mainly used to assist you in filling your Dex.)

The Mini-Game thing sounds awesome and entertaining for the future, but just dropping off your Poke's with some stranger to Train for you is a bit over-the-top.

-Pubbs
« Last Edit: September 04, 2010, 01:28:31 AM by Bakagringo »
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