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Magnitude

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Frenchfry:
You know what lyrics I can't get out of my head now?

--- Quote from: Journey ---Some will win, some will lose!
Some are born to sing the blu~ues!
Livin' just to roll the dice, just one more time!
--- End quote ---
Godamnit, Sam!
Magnitude is the kind of attack I only use when I'm out of PP with everything else.
---wait!Magnitude   Power   Chance
4                10        5%
5                30        10%
...
...if four is the lowest... then my camerupt is the devil. I only get magnitude 3's. Seriously.

Sam:

--- Quote from: Frenchfry545 on August 31, 2010, 09:51:44 AM ---...if four is the lowest... then my camerupt is the devil. I only get magnitude 3's. Seriously.

--- End quote ---


Hahahahahahahahahahahaha. You go, Camerupt!

Raikt:

--- Quote from: Sam on August 30, 2010, 11:08:05 PM ---Not "always", my good man. ;)

--- End quote ---

I used "always" in terms of the competitive environment. Outside of that, or in-game, any move can be effective if used right. So, it's completely up to opinion on which one is used.

From a competitive standpoint, however, Earthquake is always a better choice.

Sam:
Touché.

Frenchfry:
Magnitude has about a 15% chance of being more powerful than earthquake. So earthquake is better 85% of the time. I dunno, to me, it sounds like magnitude just sucks in comparison.

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