Pokémon Universe > Ideas & Suggestions

Entry Hazards, no more?

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Bing:
I tried searching for this topic but couldn't fine anything.  If there is one please link me to it and lock this thread.

Now, this is a radical idea that I have had for sometime.  How about it PU, there are NO entry hazards!  This would literally make my day complete.  I hate two things in pokemon, legendaries and entry hazards.  Legendaries are uncatchable in PU, were almost there on the road to awesomeness.  So lets arrive at awesomeness by removing entry hazards.

Note: This is just my opinion, I am not making fun of any one who actually likes entry hazards (though why anyone would is beyond me.)

So what are your opinions on my suggestion?

Mr. Fox:
People love them because they can cripple sweepers.
I agree, but then I would have to fix Ferrothorn.

boyben10:
They have already said Stealth rock will not be in PU, but I'm not sure if Spikes and Toxic spikes will be in or not.

Shadowfred:
I'm pretty sure that stealth rock is out, but the spikes are still there.

Kamaran:

--- Quote from: Shadowfred on March 28, 2011, 07:01:47 AM ---I'm pretty sure that stealth rock is out, but the spikes are still there.

--- End quote ---

Stealth Rock is 150% out of the game.

We've allowed the spikes to stay because they take a little more time to set up proberly.

Spikes can do <= 25% Max HP, but that's first after three setup turns.
Toxic Spikes takes two setup turns for it to poison the foes badly.

None of the above will therefore have a major influence on the PU PvP Metagame.

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