Pokémon Universe > Ideas & Suggestions

Trainer AI

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Mr_Dark:
The AI for NPC battles will eventually be more than just randomly choosing a move. At the moment this feature does not have that much of priority and I'm still thinking a way to handle this problem code-wise.

I can't elaborate much more on this topic because I don't know much more than this.

Also remember that all our code is open-source which means that anyone can submit changes. So if anyone feels like there should be a more advanced decision system for NPC battles, they can make it.

LeoReborn:
Ok. Thank you Mr_Dark.

Maybe Ill try and learn Go.

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