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Messages - lildjremix

Pages: 1 [2] 3
16
Ideas & Suggestions / Re: What happens if all your pokemon faint?
« on: January 16, 2012, 07:16:56 AM »
it sounds like you guys want checkpoints i think thats a good idea but would be annoying and more easily exploited than the so called "medical kit" if  a medical kit was to be made i believe they would be an abnormally hard to get item in which you'd probably  you'd get on at a time. this would disencourage over use. to work it could teleport you to the pc and give you an opportunity to gear up with a different set of pokemon from oak's cpu if u want as an addition. then instead of leaving it could be a special pc that theres no door just a teleporter in which you go to your medical kit. all set aside this would require lots of programming and i'd hate to see the game pushed farther over a want. i hope this can settle the need

p.s. reafer: people could super duper abuse that

17
General Chat / Re: what pokemon would you make?
« on: January 15, 2012, 03:00:08 AM »
theguy sounds like he would have an amazing pokemon kind of a mewtwo accident ordeal lol i think mine would use mainly self damaging moves like poison sting but make you inflict damage on yourself

18
Ideas & Suggestions / Re: What happens if all your pokemon faint?
« on: January 15, 2012, 02:54:24 AM »
i agrre with bot "Tristan" nd "TheSolx" there  should  be a healer job of some sort like in dcuniverse you can choose what you want to be. i think healers could lead to people forming a travel team as on the tv show which could help improve gameplay

19
General Chat / Re: what pokemon would you make?
« on: January 13, 2012, 11:27:21 PM »
i have not heard that but dually noted lol

20
General Chat / what pokemon would you make?
« on: January 13, 2012, 07:20:49 AM »
so i've always wondered if anyone tryed to think of their own pokemon. mine would be a physique (sorry if thats the wrong word im not sure how to spell it) that is sorta of like a ditto  what pokemon  would you make? also i know some of you are mighty beastly with paint i'd like too see the things you had in mind if anyone's up to it ;D

21
Ideas & Suggestions / Re: Player Housing
« on: January 08, 2012, 09:19:41 AM »
well played sir

22
General Chat / favorite evolution
« on: December 24, 2011, 02:57:47 AM »
i know that everyone loves a good evolved pokemon so whats your favorite evolution? mines a quilava. i just cant seem to get enough of a mid level pokemon who looks as bad a$$ as that

23
Trainers Lounge / Re: will we just be battling?
« on: October 18, 2011, 03:08:24 AM »
awesome lol i cant wait

24
Trainers Lounge / Re: Poke-Economy
« on: October 17, 2011, 02:26:13 PM »
oh then very well lol cant wait to see the turnout

25
Trainers Lounge / Re: will we just be battling?
« on: October 17, 2011, 02:05:24 PM »
yes  the battles is a expected thing, its pokemon after all lol. but this, if im correct, isn't just another memory limited color version. its supposed to be continuous and i'll battle on end for days but after awhile its the same thing for awhile  but im not complaining im sure the final product will be well balanced

26
Trainers Lounge / Re: Poke-Economy
« on: October 17, 2011, 01:54:14 PM »
much obliged i would enjoy the version of your suggestion but would you have to be online to trade, sell, etc..? i would (as im sure others would too) enjoy a way of earning currency during offline hours

27
Trainers Lounge / Re: will we just be battling?
« on: October 17, 2011, 12:08:52 PM »
see, im aware of many mission posts as well as roleplaying missions and mission suggestions but so far non i've seen have been non battle related it seems senseless to just battle chronically

28
Trainers Lounge / will we just be battling?
« on: October 17, 2011, 11:28:58 AM »
in a recent discussion i was part of in the topic "poke economy " (or along the lines of that) i started to wonder, will we only be endlessly battling? will we be having side quests like catching a pokemon for someone, or finding a berry, or even delivering a message for a professor? if theres a thread about this please direct me lol otherwise i was hoping to get some insight

29
Trainers Lounge / Re: Poke-Economy
« on: October 17, 2011, 11:11:55 AM »
perhaps we could do something along the lines of purchasing a already made store or paying for the build, or even complete several high level needing missions to unlock the opportunity. either way i'd be happy to see any way of mass money making :D

30
Trainers Lounge / Re: Poke-Economy
« on: October 17, 2011, 11:02:39 AM »
i thought i erased gyms lol sorry, but of course it would have to be a very far experience type ordeal inorder to open a daycare and a store sort of a thing to show experience and earn cash

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