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Messages - Draagn
31
« on: February 06, 2010, 11:18:51 PM »
Okay I have an idea that will work like an anti repel,this idea would be kinda simple.Have in some stores and attraction potion one for each type of pokemon so if your trying to catch all the pokemon this would defiantly help.of course they would have to be expensive,and rare not every store will sell them.They would also ware off like repel they would only last like 100-200 steps...now before anybody shoots this down I search several times and found nothing on it so if this has been done before I will apologize before hand. Hope you like it.
32
« on: February 06, 2010, 11:04:43 PM »
well it was copy paste because it isnt my idea I just posted it for those that dont know what poffins are. now if you would be so kind as to answer my question will poffins be in PU
33
« on: February 06, 2010, 10:59:08 PM »
This is less of an idea and more of a question can you make poffins in PU for people that dont know what poffins are here is a poffin FAQ
POKéMON DIAMOND & PEARL
+-----------------------------------------------------------------------------+
+---+ TABLE OF CONTENTS +
----+ POFFIN INTRODUCTION + discusses important information about Poffins
----+ BERRIES + lists berries found in Sinnoh and their statistics
----+ POFFIN MAKING + provides information on how Poffin levels are calculated
----+ FEEBAS + describes the special case of attempting to evolve a Feebas
----+ CLOSING + contains vital copyright data and various concluding statements
+-----------------------------------------------------------------------------+
+---+ POFFIN INTRODUCTION +
Poffins are delicious baked treats that can be fed to Pokémon.
----+ OBTAINING THE POFFIN CASE
You will not be able to make Poffins until you receive this Key Item. It can be obtained by talking to the president of the Pokémon Fan Club, found in Hearthome City.
----+ COOKING POFFINS
In order to make Poffins, simply visit the Poffin House. This is also found in Hearthome City. Inside, speak to the woman standing next to the Poffin Cooker. This device allows you to cook Berries, which will then turn into a delicious Poffin.
----+ POFFIN REWARDS
Feeding a Poffin to a Pokémon raises that Pokémon's happiness, and also improves that Pokémons Conditions. These Conditions are used in Super Contests during the Visual Round, and also can provide other rewards.
In addition, one Pokémon requires a high Condition in order to evolve. Feebas needs 170 or more points in Beauty to evolve when it levels up.
Finally, the Scarf Guy in Pastoria City will reward a Pokémon with 200 or more points in a Condition with a special scarf, which provides a boost to that Condition's score in the Visual Round while it is held, as shown in the chart below.
CONDITION REWARD ITEM ITEM'S DESCRIPTION
+-------- +---------- +-----------------
200 Cool Red scarf An item to be held by a Pokémon. It boosts the "Cool" aspect of the holder in a Contest.
200 Beauty Blue scarf An item to be held by a Pokémon. It boosts the "Beauty" aspect of the holder in a Contest.
200 Cute Pink scarf An item to be held by a Pokémon. It boosts the "Cute" aspect of the holder in a Contest.
200 Smart Green scarf An item to be held by a Pokémon. It boosts the "Smart" aspect of the holder in a Contest.
200 Tough Yellow Scarf An item to be held by a Pokémon. It boosts the "Tough" aspect of the holder in a Contest.
----+ COOKING TIPS
The best way to make a good Poffin is to stir the mix quickly enough to finish as soon as possible - the faster the cooking, the better the Poffin that will result.
However, it is important not to stir too quickly for fear of spilling - too many spills will negate any boost you'd receive for speed! Stir fast enough to keep the mix near to the edge of the Poffin Cooker.
Poffins are cooked in three stages. The first stage has yellow flames and a light, easy-to-stir mixture. At this point, it is very important not to stir too quickly, as it is easy to spill.
The second stage, when the flames turn reddish, the mixture becomes heavy and is more difficult to stir. It is important now to keep the mixture spinning, since if it rests still too much, it will burn and penalize you.
When the flames turn blue and the mixture dark, the third and final stage has begun. This is the easiest stage, as the mix is hard and no longer spillable. Spin as quickly as you can, without worry.
Otherwise, try cooking Poffins with friends using the local wireless function. With multiple people mixing and causing sparkles to appear, it can be possible to negate the penalties from spills or burns!
Once your Poffin-cooking skills have improved, the only remaining improvement would be in the choice of berries used. Some berries are better than others, either due to the flavor values or smoothness.
----+ POFFIN FEEL
An important aspect of Poffins are their Feel level. This is related to your Pokémon's Sheen. This value could be considered a "Fullness" value, as when your Pokémon's Sheen value is maximized, it no longer can eat Poffins.
Basically, a Poffin's Feel level is put into the Pokémon's Sheen value. If the Sheen would become higher than 255, it is set to 255 and at that point, the Pokémon is full and can never again eat another Poffin.
This aspect is so paramount to raising proper Super Contest Pokémon that sometimes, feeding a lower-level Poffin can be much more beneficial than feeding a high-level Poffin, if the Feel values are very different!
----+ NATURE AND PREFERENCES
When a Pokémon eats a Poffin, it gains Condition based on the flavor levels of the Poffin. However, these gains in Condition are further changed by that Pokémon's preferences in taste, which are determined by its nature.
When adding Condition from a flavor the Pokémon likes, the increase is 10% more than usual, rounding down. When adding Condition from a flavor the Pokémon dislikes, the increase is 10% less than usual, rounding down.
It doesn't matter if the Pokémon likes or dislikes the total flavor of the Poffin, just each individual flavor. Thus, a Pokémon that likes Spicy Poffins and dislikes Dry Poffins will still gain a +10% boost to Cool gain when eating a Spicy-Dry Poffin, and still receive the -10% penalty to its Beauty gain as well, even though it neither liked nor disliked the Poffin.
The natures and their preferences are given below:
NATURE LIKES DISLIKES
+-------- +---- +------- Adamant Spicy Dry Brave Spicy Sweet Naughty Spicy Bitter Lonely Spicy Sour Modest Dry Spicy Quiet Dry Sweet Rash Dry Bitter Mild Dry Sour Timid Sweet Spicy Jolly Sweet Dry Naive Sweet Bitter Hasty Sweet Sour Calm Bitter Spicy Careful Bitter Dry Sassy Bitter Sweet Gentle Bitter Sour Bold Sour Spicy Impish Sour Dry Lax Sour Bitter Relaxed Sour Sweet Bashful --- --- Docile --- --- Hardy --- --- Quirky --- ---
Four natures will eat anything, and thus receive no benefit nor penalty.
+-----------------------------------------------------------------------------+
+---+ BERRIES +
FLAVOR VALUES SPICY DRY SWEET BITTER SOUR FEEL Grow Base NO. BERRY (COOL) (BEAUTY) (CUTE) (SMART) (TOUGH) (SHEEN) Time Yield +-- +---- +----- +------- +----- +------ +------ +------ +--- +---- #01 CHERI 10 0 0 0 0 25 #02 CHESTO 0 10 0 0 0 25 #03 PECHA 0 0 10 0 0 25 #04 RAWST 0 0 0 10 0 25 #05 ASPEAR 0 0 0 0 0 25 #06 LEPPA 10 0 10 10 10 20 #07 ORAN 10 10 0 10 10 20 #08 PERSIM 10 10 10 0 10 20 #09 LUM 10 10 10 10 0 20 #10 SITRUS 0 10 10 10 10 20 #11 FIGY 15 0 0 0 0 25 #12 WIKI 0 15 0 0 0 25 #13 MAGO 0 0 15 0 0 25 #14 AGUAV 0 0 0 15 0 25 #15 IAPAPA 0 0 0 0 15 25 #16 RAZZ 10 10 0 0 0 20 #17 BLUK 0 10 10 0 0 20 #18 NANAB 0 0 10 10 0 20 #19 WEPEAR 0 0 0 10 10 20 #20 PINAP 10 0 0 0 10 20 #21 POMEG 10 0 10 10 0 20 #22 KELPSY 0 10 0 10 10 20 #23 QUALOT 10 0 10 0 10 20 #24 HONDEW 10 10 0 10 0 20 #25 GREPA 0 10 10 0 10 20 #26 TAMATO 20 10 0 0 0 30 #27 CORNN 0 20 10 0 0 30 #28 MAGOST 0 0 20 10 0 30 #29 RABUTA 0 0 0 20 10 30 #30 NOMEL 10 0 0 0 20 30 #31 SPELON 30 10 0 0 0 35 #32 PAMTRE 0 30 10 0 0 35 #33 WATMEL 0 0 30 10 0 35 #34 DURIN 0 0 0 30 10 35 #35 BELUE 10 0 0 0 30 35 #36 OCCA 15 0 10 0 0 30 #37 PASSHO 0 15 0 10 0 30 #38 WACAN 0 0 15 0 10 30 #39 RINDO 10 0 0 15 0 30 #40 YACHE 0 10 0 0 15 30 #41 CHOPLE 15 0 0 10 0 30 #42 KEBIA 0 15 0 0 10 30 #43 SHUCA 10 0 15 0 0 30 #44 COBA 0 10 0 15 0 30 #45 PAYAPA 0 0 10 0 15 30 #46 TANGA 20 0 0 0 10 35 #47 CHARTI 10 20 0 0 0 35 #48 KASIB 0 10 20 0 0 35 #49 HABAN 0 0 10 20 0 35 #50 COLBUR 0 0 0 10 20 35 #51 BABIRI 25 0 0 0 10 35 #52 CHILAN 10 25 0 0 0 35 #53 LIECHI 30 10 30 0 0 40 #54 GANLON 0 30 10 30 0 40 #55 SALAC 0 0 30 10 30 40 #56 PETAY 30 0 0 30 10 40 #57 APICOT 10 30 0 0 30 40 #58 LANSAT 30 10 30 10 30 50 #59 STARF 30 10 30 10 30 50 #60 ENIGMA 40 10 0 0 0 60 #61 MICLE 0 40 10 0 0 60 #62 CUSTAP 0 0 40 10 0 60 #63 JABOCA 0 0 0 40 10 60 #64 ROWAP 10 0 0 0 40 60
+-----------------------------------------------------------------------------+
+---+ POFFIN MAKING +
----+ FLAVOR VALUES & FLAVOR LEVELS
The first step in determining what kind of Poffin you will make is to calculate the flavor levels. These are calculated using the flavor values indicated on the berry chart.
Any given flavor can be cancelled out by another, neutralizing its effect and resulting in a Poffin that does not have any of that flavor. Spiciness is neutralized by Dryness, for example.
To calculate the flavor levels, use the following formulas:
SPICY LEVEL = SPICY VALUE - DRY VALUE DRY LEVEL = DRY VALUE - SWEET VALUE SWEET LEVEL = SWEET VALUE - BITTER VALUE BITTER LEVEL = BITTER VALUE - SOUR VALUE SOUR LEVEL = SOUR VALUE - SPICY VALUE
When using multiple berries in group cooking, add up all similar flavor values before performing the above calculations. For example, two different berries with Spicy Value of 10 and no Dry Value would have a resulting Spicy Level of 20.
Now that you know the base flavor levels, you can begin calculating the resulting Poffin.
----+ SPEED
The quicker you make your Poffin, the better the result. This is a multiplier that is applied to all flavors in the Poffin. For example, if you took exactly 40 seconds, the 150% multiplier would apply to each Poffin flavor. If the Spicy Level was 20 and the Sweet Level was 10, the result would be 30 Spicy and 15 Sweet.
To calculate the new flavor level, use the following formula:
NEW FLAVOR LEVEL = OLD FLAVOR LEVEL * ( 60 / TIME IN SECONDS )
Note that the division becomes a percent, so it rounds to the nearest hundredth. As an example, a time of 40:03 would give a result of ~1.498, which will round to 1.5 for a 150% boost.
----+ COOKS & NEGATIVE FLAVORS
When cooking with a group or when mixing berries that result in negative flavor levels, a penalty is applied to the resulting Poffin levels.
To calculate the flavor level after penalties, use the following formula:
FLAVOR LEVEL = OLD FLAVOR LEVEL - min( # COOKS , # NEGATIVE FLAVORS )
Basically, you will receive a penalty equal to the number of cooks or a penalty equal to the number of negative flavor levels, whichever happens to be greater.
As an example, if you are cooking alone, you will receive a -1 penalty minimum, due to cooking with one chef. However, if you were to cook using a Pomeg berry, which results in two negative flavor levels (dry and sour), you would receive a -2 penalty instead.
----+ SPILLS & BURNS
The last calculation to perform is to apply the penalties for spilling or burning the mixture.
To determine the final flavor levels, use the following formula:
FINAL FLAVOR LEVEL = OLD FLAVOR LEVEL - # BURNS & SPILLS
Each burn and spill is a penalty of -1 to the resulting Poffin. At this point, if the Poffin has no flavor level above 0, the resulting Poffin is an unfortunate Foull Poffin, which has three flavors randomly at Level 2.
Otherwise, the Poffin will be of a primary flavor as indicated by its highest flavor level, and may have a secondary flavor as well if it has a second flavor. In the event of a tie, the order is: Spicy, Dry, Sweet, Bitter, Sour
For example, you could make a Spicy Poffin, or a Spicy-dry Poffin (which has both Spicy and Dry flavors), or a Dry-spicy Poffin (which has both Spicy and Dry flavors and has more Dry than Spicy).
Some Poffins have three or more flavors, and these are given special names instead of simply describing the flavors. The only way to see which flavors these have is by looking at the highlighted circles when examining the Poffin in the Poffin Case, by feeding it to a Pokémon, or by having calculated the result out beforehand.
The displayed level of a Poffin is the level of the highest flavor of the Poffin. Thus, a Poffin indicated as Level 19 would have at least one flavor at Level 19. However, the other flavors, if any, may or may not be at 19.
----+ SMOOTHNESS & FEEL
Finally, there is a way to determine a Poffin's resulting Feel.
Simply average the Smoothness of all berries involved, rounding down, and then subtract a bonus equal to the number of cooks. Cooking alone means you lower the Smoothness of the berry you use by one in order to determine the Feel.
Thus, if you were to cook a Cheri berry, it would result in 24 Feel, as the Cheri berry has 25 Smoothness, and you're cooking alone. If you cooked in a group, and the berries involved had 25, 30, and 50 Smoothness, the resulting Feel would be 32. The average Smoothness is 35, and cooking with three players reduces the result by three.
In this way, the more players cooking Poffins, the better the resulting Poffin, since a lower Feel means a Pokémon can eat more.
----+ RUINING A POFFIN
There are two ways to ruin a Poffin and create a Foul Poffin.
If there are enough burns or spills to create a Poffin with no flavor level above 0, the resulting Poffin will be a Foul Poffin.
Additionally, if making Poffins with multiple people and two of the same berries are used, the Poffin will again result in a Foul Poffin, no matter what the flavor levels would have been. Be sure to talk to your friends about which berries to use, to avoid Foul Poffins!
Foul Poffins have three random flavors at Level 2.
+-----------------------------------------------------------------------------+
+---+ FEEBAS +
----+ OBTAINING FEEBAS
Feebas can be captured in Pokémon Ruby, Sapphire and Emerald by using a fishing rod while on Route 119. However, it is only ever available in eight of the water tiles, chosen randomly and rechosen whenever the Trendy Saying in Dewford changes.
Since there are over 100 water tiles on the route, it is a requirement to be able to Surf (and preferably to use Waterfall) in order to fish on all the tiles. Feebas is only found when fishing, and appears about 50% of the time on the eight tiles it appears in, so it's easy to find once its hidden location is found.
After catching it in the Advance games, it can be transferred using Pal Park into Pokémon Diamond and Pearl
Feebas can also be found in Pokémon Diamond and Pearl, in the underground lake at Mt. Coronet. While this lake is smaller than Route 119, Feebas is hiding in only five of its tiles. However, if players join the same Group as one another using local wireless, the Feebas tiles for all players will be the same. In this way, the search can be split up between a few people.
Once Feebas has been obtained, it is another matter entirely to evolve it into the fabulous Milotic. Feebas truly is unique; not only does it have a unique method of encounter, but it also has a unique evolution method.
34
« on: February 06, 2010, 03:13:07 AM »
no darien (some are great ideas but i havve only been on like a week and I am seeing the same posts over and over again I don't know how Mr dark puts up with it,its practically spam)
35
« on: February 05, 2010, 03:26:04 PM »
your right he is strong but I think you should at least read about the newer games so you dont have to not know newer pokemon facts
36
« on: February 05, 2010, 03:17:51 PM »
wow you didnt search at all how long have you been a member because I made that mistake only once when I first posted it was shot down instantly kinda like this one,one more thing most of the stuff you listed aren't ideas there old features if you have an idea post it dont bring up old ones that have already been settled. ps read the ultimate answer thread
37
« on: February 05, 2010, 03:11:24 PM »
no web chat doesn't work either
38
« on: February 05, 2010, 02:31:16 PM »
I didnt create this idea its from diamond and pearl I am just curios if we can catch pokemon with honey in this game.For those that dont know what I am talking about look below.
Honey Pokemon --------------------- Ever notice those brown trees that are mixed in with all the green ones? Well those trees have the ability to attract certain Pokemon! How would one go about doing such a thing, you might ask. It's quite simple. After you rescue the old man who is being hassled by the two Galactic Grunts in Florama Town, he will start selling you Honey. If you go up to any brown tree and press A on is, it will ask you if you wish to spread Honey on the tree. Once you've spread Honey on a tree, wait about 12 hours and come back. The tree will be shaking, and when you press A on it you will encounter a Pokemon! However, if you wait more than 24 hours after spreading the Honey, the Pokemon will be gone. A lot of the time the Pokemon you encounter will be common, but there are some unique Pokemon that can only be found on brown trees. These Pokemon are listed below.
/-----------------\ | Honey Pokemon | |-----------------| | #190 Aipom | | #214 Heracross | | #412 Burmy | | #415 Combee | | #420 Cherubi | | #446 Munchlax | \-----------------/
It could be like you can put honey on the tree but only you can fight the pokemon so people don't steal your kill. or you can have it where a tree can only have honey on it 1 at a time so people cant re honey you're tree. I don't know exactly,how to get it working in an MMO I just want to get the train of thought rolling so I will leave it to the professionals to decide.
39
« on: February 04, 2010, 02:50:33 AM »
okay I am going to download IRC client I hate mibbit its really frustrating
40
« on: February 04, 2010, 02:39:35 AM »
well I figured out the every post might not be loved post (all my ideas ,all 4 of them are mostly already done or thought of) But this isnt my last idea and like it or not PU you will be seeing me again with new even better ideas and....and ..........and,well nothing else,but new ideas lots of them ,so sure they may be hated or already done but I dont care because one of them just one is all I need,one idea that will rock the world of pokemon so you'll seee you'll all see. (Slams door dramatically)
ps no offense about the thinking your a girl thing my bad its just the avatar thing looks like a girl(no offense by that) He has long hair and is kinda blurry and I am sorry
41
« on: February 04, 2010, 02:30:31 AM »
wow did you really have the same idea as me on the same day that's weird it almost sounds like one of us ripped off the other but yours is better.... and for anyone who wants to knows information its not just about stealing pokemon,If you go down the list I talk about my sides thing in more detail....I only even said th stealing pokemon thing because I wanted to be true to the original pokemon.
42
« on: February 04, 2010, 02:24:44 AM »
She wasn't rude but just out of curiosity what was your tone supposed to be..(clearly not kind or considerate)
43
« on: February 04, 2010, 12:33:56 AM »
It is an awesome idea and I think you should post more of them keep them coming
44
« on: February 04, 2010, 12:23:56 AM »
Really your not just saying that.....you mean it...Thank you so much!!!! Thanks for saying my terible idea is original!!!
What about the special quests and stuff was that original to. I have another idea how about it takes like 15,000 dark point to join a certain team like team rocket so you have to actually go to their base and join
45
« on: February 04, 2010, 12:17:57 AM »
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