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Trainers Lounge / Re: Pokemon Universe Community Tournament
« on: September 24, 2011, 09:22:02 PM »
NOTICE: If you're participating in the tournament, join "pokemon-universe.com" on PO now!
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2023 Check in by Gawerty
[March 28, 2023, 12:41:12 AM] Holy crap my login worked. by Ez [December 03, 2020, 08:56:26 AM] Been a while. by Bing [July 13, 2019, 04:47:06 AM] Was Feeling Nostalgic (Pokemon Knights) by Monzta [October 24, 2018, 07:37:00 AM] Old Habits Die Hard by Miss Wednesday [January 23, 2018, 12:35:35 AM] WHY IS EVERYONE MISSING by Tickles [September 16, 2017, 08:20:25 PM] Been a long time. by Monzta [August 27, 2017, 03:18:58 PM] Pokemon Universe Tribute Thread by Jerry [September 29, 2016, 06:41:31 PM] |
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Trainers Lounge / Re: Pokemon Universe Community Tournament« on: September 24, 2011, 09:22:02 PM »
NOTICE: If you're participating in the tournament, join "pokemon-universe.com" on PO now!
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News & Announcements / Re: Level5Pidgey's BIRTHDAY!!« on: September 23, 2011, 07:11:46 PM »
Happy birthday dawg!
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News & Announcements / Public Beta coming this december!« on: August 11, 2011, 09:50:16 PM »
Hello everyone,
Today we had an important team meeting where we made some important decisions regarding Pokemon Universe. Now I'm excited to announce to you all that we have decided to aim to release a public Beta version of the game this december (2011)! No april fools this time . It will feature a brand new map and all the basic features. This time we don't aim to just test our products, but we also want to give you guys a real taste of what we have in store! In time we will release information on features which will be implemented in the first beta release. See you in december! 20
Game Features / Re: A "Veteran's" Area« on: August 09, 2011, 06:26:47 PM »
We won't forget our long-time members, contributors or simply people that kept us company in chat. Some special area is a possibility. We'll think of something
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Development / Re: Compiling the source code?« on: August 03, 2011, 11:02:03 PM »
You have to be sure to compile SDL_ttf and SDL_image yourself, from the mercurial repositories. Especially SDL_ttf because the latest zipped version does not have a certain function that is being used in PU.
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Development / Re: Screenshots« on: August 03, 2011, 10:48:13 PM »Me and Mr_Dark (the programmers of this game) also have lives. And in these lives we both had to write our bachelor thesis to graduate in the first half of this year. So yeah, no updates since May because we had more important things to do. Developing this game is nothing more than a hobby for us after all, a lot of other stuff goes before it. A break in development from our side doesn't mean the game is never going to be released.Alot of whats been completed doesn't really have any visual significance. Since the 17th of May there was another update, sadly, just to make the map load faster.Hehe, like I said in the chat, we will have more time again now. And of course the both of us are always still prepared to help out potential new developers like you! 23
Development / Re: BETTER GRAPHICS« on: July 27, 2011, 06:58:46 PM »
Give us better graphics and we will use them. Kthxbye.
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Ideas & Suggestions / Re: Easier Chat« on: May 30, 2011, 11:13:46 AM »let's see...I guess we need a voice recognition widget to further reduce the required steps. Scream "I WANT TO CHAT" and the chat window opens up. 26
Ideas & Suggestions / Re: Post counter« on: May 16, 2011, 11:10:13 PM »
Nothing will change. Locked.
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News & Announcements / Image hosting site changed« on: May 16, 2011, 10:36:32 PM »
If you have been using our service p1cture.me as your preferred image hosting site, you should change your bookmarks to our new address: http://www.p1cture.it
The old url (p1cture.me) still works, but it now leads to a service that is not hosted by PU. Only images that will be uploaded on http://www.p1cture.it will be hosted by us! Note: All p1cture urls on this forum have been automatically adjusted to the new domain. If you have p1cture urls elsewhere, they will still work if you change the .me to .it 28
News & Announcements / Re: Happy Birthday Spirit42« on: May 16, 2011, 04:33:01 PM »
Happy birthday!
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Mapping / Common PUME mistakes *PLEASE READ*« on: May 11, 2011, 09:18:57 AM »
So far I've seen the following happen:
1. Submitting a change without tiles selected When you submit a change to the map, you will only send the tiles that you have selected using the "Select" tool. Don't forget to do this or we will not receive your changes. 2. Using the editor to make a new map from scratch When you log in to the editor you only see water. This is because it is the most top-left part of the map. When you scroll to the middle you will find our first island. The whole PU map gets loaded into the editor so you can make changes to it. |