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Messages - Pubbles

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91
Welcome to the PU Forums...

Which is not to say that the Forums stink by any means...

I'm new too, so just do what I do! Take a look around, hang out, chat a while, brainstorm and have fun.... Again, welcome!

-Pubbs


92
Ideas & Suggestions / Re: battle palace
« on: September 05, 2010, 05:42:39 PM »
Ah....

See, I've never played Platinum, and haven't even heard of the battle ground. (Obviously I wouldn't know what it took to get in.) I had assumed it was something similar to "beat these people, go here, get this thingy, go back there and walk in." (>.<)

But if it took that long to get into it in Platinum, I guess the same would go for PU, and at that point in Platinum I'm assuming there's not much for you to do to actually keep leveling and growing... I don't know, maybe I just have to experience it myself, haha.

I'd better go get Platinum... I still think it'd be a good idea (with certain requirements).

-Pubbs

Thanks for the info... There always seems to be something else I didn't know!

93
Ideas & Suggestions / Re: battle palace
« on: September 05, 2010, 04:02:59 PM »
Hm...

I like the idea - but they'd have to add quite a bit of detail... Such as:

-Will it contain all "harder" trainers, or just Gym leaders, Elites and such?
-When can you reach this "Battle palace/house/etc"?
-How much would their Pokemon grow by the time you reach it?
-How much would they grow each time you defeat them and move on?
-How many times can you go back?
-Does it cost anything or require anything to get in?

And even more...

I don't know if I'd be too happy with the option to run through as many times as you want without some sort of requirement (and one that's not too easy). Because if you think about it... You could run through with a decent team, with one really low level pokemon and an Exp share type item (or switch Pokemon in and out) to raise it ridiculously fast.

Anyhow, I'd like to see something like this in the game (eventually)... But I think the Dev. team has enough to worry about for now, considering all the strenuous calculations and contingencies that they'd have to do and create to make it work without the potential for wide-spread abuse.

Great idea though!

-Pubbs

94
In-Forum Games / Re: Lyrics Check
« on: September 04, 2010, 02:31:55 AM »
MGMT - Electric Feel

They say the Captain goes down with the ship, So when the world ends will God go down with it?

95
In-Forum Games / Re: [GAME] Post what you're listening to.
« on: September 04, 2010, 02:23:45 AM »
This is something most of you have never heard... And most probably won't like... Think of it as a scrambled egg of music... If you get the chance... Check them out. You may convert!

Artist            - Album      - Song
Mr. Bungle - California - Sweet Charity

California was their last album, and as such is there most quality (production-wise). Is also their most tempered and soft (barring some lyrics) sounding.

96
Ideas & Suggestions / Re: Alternate Training
« on: September 04, 2010, 01:07:53 AM »
I agree with spirit on this.

The Vitamin option in the games is all well and good, since it caps out...

But being able to drop off your pokemon and wandering about to increase their stats would be a bit imbalanced. You may as well just make an NPC that sells Stats for money, that way we can avoid the need to make a new map, pop ups, dialogue or the limit of one pokemon at a time.

I know that sounds extreme, but it's essentially the same thing (minus the time requirement...)

I would greatly appreciate an MMO that doesn't require me to spend in game or real money (in excess) in order to simply maintain middle-class type stats and status.

The current Day Care/Breeding system in the game aside, I don't see any reason to add something that would require no actual effort on the Trainer's part to -le gasp- TRAIN their Pokemon to higher stats...

You may as well just hand off your Poke's to some guy and let him do your work for you... Because you're not going to be trying to increase the stats of a pokemon you don't plan on using... (I personally think that the Day Care service should always have capped out at the Evolving levels, since it's mainly used to assist you in filling your Dex.)

The Mini-Game thing sounds awesome and entertaining for the future, but just dropping off your Poke's with some stranger to Train for you is a bit over-the-top.

-Pubbs

97
Trainers Lounge / Starter Pokemon... Do you always use them forever?
« on: September 03, 2010, 07:11:16 PM »
I've always seen a lot of... Well, interest and hype about which starter is better and who likes them most, etc...

But I've always found it somewhat difficult to include the Starters in any of my past Teams for many reasons or their types (be they single or dual type). Personally, I like to keep them as long as I can as a part of my active team... But it's mainly for sentimental reasons and not preference, with the exception of very few starters. Even then it's because some have a great use further on as Dual types or with necessary strong attacks/uses...

So, the question is...

Do you always include your Starter as a major part of your team?
or
Do you switch them out for something you feel is more useful (either in battle or for RP)?

-Pubbs

98
New Trainers / Welcome / Re: New trainer hangout
« on: August 25, 2010, 12:21:25 AM »
Hello All!

I suppose this is the rightful place to post a first post...

I've been looking into the varying Pokemon MMORPGs, and I can say this looks most promising. I am a writer (Author of short stories, novels and poetry) with a decent background in fantasy and mystery. I've also spent 11 years helping build a different MMORPG by Quest writing, Map making, Clan (guild) and Path creating and running and overall story writing and I'm looking forward to helping out as much as possible here.

Hope to help build something lasting with you all.
-Pubbles (aka Pubbs)
-Jacksonville, Florida; USA

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