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Author Topic: Changes to the world or in game story events  (Read 2408 times)

Offline bazzleman

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Changes to the world or in game story events
« on: January 03, 2012, 08:29:03 PM »
I am big fan of MMORPG because the game can keep changing PU could every year change the game by creating earthquakes, a Hydreiogon (fully evolved Deino) or Gyaragos have destroyed a bunch of towns or cities and instead of them is refugee camp outside smoking with some NPC missing (dead). 

Offline Tickles

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Re: Changes to the world or in game story events
« Reply #1 on: January 03, 2012, 10:32:56 PM »
No, what would be the point of that. One, it's too much work for the pixel artists. Two, how would this benefit the game? I wouldn't want to go in to PU one day and notice the town I'm in was destroyed, and the quest I was working on can't be completed because the building for that quest is rubble. I seen you post a lot of suggestions. Think before you post, or don't post at all. I'm sorry to point it out, but your ideas are lacking, and need more thought.
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Offline Jerry

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Re: Changes to the world or in game story events
« Reply #2 on: January 04, 2012, 06:46:41 AM »
Destroyed? You really want to destroy the work of mappers and make them start again?

Maybe for an event where there is some sort of 'parallel world' where one/a limited player sees a destroyed town/city for the sake of a quest, after which the city goes back to normal... otherwise, I will second Cortex's post.

Or what may even happen if you happened to be in that town when you last saved? Your character would suddenly be in a ghost town or to make it more real... dead?
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

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Offline Reafer

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Re: Changes to the world or in game story events
« Reply #3 on: January 04, 2012, 06:51:29 AM »
Do you maybe want this to happen to you like in solo mode/offline
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Offline Mercula

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Re: Changes to the world or in game story events
« Reply #4 on: January 04, 2012, 07:04:49 AM »
You could make it so rather than hole towns being destroyed by pokemon, Natural disasters like tornadoes carry pokemon away and there is a limited time quest to save those pokemon.

Just a thought.