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Pokemon Universe Tribute Thread by Jerry
[September 29, 2016, 06:41:31 pm]


Pokemon Revolution Online by Roloc
[March 26, 2016, 02:33:38 am]


Pokemon gen 7! Sun and Moon by Miss Wednesday
[March 04, 2016, 11:02:31 pm]


Our kids are growing up! by Jerry
[February 13, 2016, 05:43:47 pm]


Scene . . . 0 by NexosYourGayBestFriend96
[January 28, 2016, 02:31:18 am]


Balance of Dimensions [RP] by GoldForge
[January 15, 2016, 01:39:37 am]


STRAY_TRANSMISSION_DECODING by Desbear
[January 08, 2016, 06:04:40 am]


Balance of Dimensions [Profiles] by Humen
[December 19, 2015, 06:10:17 am]


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Messages - Monzta

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1
News & Announcements / Pokemon Universe Tribute Thread
« on: March 15, 2016, 01:55:32 pm »
Hey everyone. Pokemon Universe is not being worked on anymore. It has not been worked on for quite a while, now. There have been surges of activity, hype, and production throughout this project, but overall, the ambitious project has come to an end.

Joining this forum as a teen and now making a career off the skills I learnt from this forum has been an amazing progression to reflect on. I thought i'd open this thread as a sort of "obituary"-- the Dutch hosts of this website are being forced to pay for the domain and bandwidth for a closed project.

Now, the definite future of this forum has not been collectively decided upon just yet, so this isn't an announcement of its closing. However, to make it clear-- the game is not in development, and most likely never will be.

Reminisce away, friends. It's been a hell of a journey, and we thank you for being a part of it!


For some fun facts:

  • From the start, it was known this project would struggle, and perhaps may never come to fruition, as it was done completely through volunteer work.

  • Most of the work got done in 2009, 2010 and 2011.

  • The project was pretty much dead by 2013. Although it did see a surge in activity and development by some very talented mappers and artists, its future as a website and "company" started to be reconsidered during this time. With a lack of pixel artists, for two years prior, and developers that could work full time, it was seen as hopeless.

  • Although it did die down, the workload, and organisational structure within the production team was very comprehensive and taken seriously. It was very much like a professional company, although without all the formalities.

  • There has been no real progress on the game itself for about 2 years at this point.

  • This forum spawned four real-life relationships I can count, and two babies!

  • Power user Jerry has had the same profile pic for nigh on 7 years!

  • Carbon is now a gay trans-genderfluid furry. Who would've thought.
Notable GOAT threads:

2
News & Announcements / Re: Website offline and future of PU
« on: June 27, 2015, 02:51:20 pm »
Over the years we've worked on PU with great enthusiasm, but we had a lot of set backs - mainly regarding art. Of course we could have used sprites from the original games, but we were too proud because we didn't want to be like all the other games. Looking back at it, it would have been better to use the original art and then later upgrade it, but yea, we were young back then and didn't knew better.

Time passed by and more people on team started to lose interest in the game, Pokemon in general or maybe they (like me and Urmel) graduated and started working full-time. I work full-time as a developer and even if I wanted to I can't find the motivation at night to code on some other project (even thou I have a couple going on). I'd rather load up Guild Wars 2 and play that for a while before heading to bed (btw, I'm also guild leader of one of the bigger PvE guilds in GW2 - 400 members).

Anyway back on topic. In the last 2 years or so I've tried to re-ignite the spark and get this game going again, but failed due to lack of time and people. For those who think it's easy to run a project like this. It's not. From the front it might seem easy but there's a lot going on behind the curtains which you never get to witness.

Everyone who ever worked on this project did this for free because they liked the idea and wanted to donate some of their free time.
I'm very grateful to everyone I've worked with and met during this project.

Well then.  I guess that's a farewell. It was fun entering this community as a pre-pubescent child, and leaving as a university student. Much lolz were had.

Maybe you could donate ownership of the Dropbox group and all of its content to some developers on reddit or some other forum?

If anyone wants to keep in contact with me, my Steam username is sjert, or you can add my skype shown in my signature :)

3
News & Announcements / Re: Wanted: Developers
« on: December 11, 2014, 02:54:36 pm »
Any ideas why dark and urmel chose Go when they chose to re-develop PU? It seems like an odd choice. If it was in Monogame, I think so much more could be done =/

*shrugs*

They said it was a new lang, much faster and efficient. Obviously turned out to be the complete opposite.

4
News & Announcements / Re: Wanted: Developers
« on: December 11, 2014, 02:38:00 am »
I really want to help with this. However, I browsed the code briefly and it's setup in the most confusing way possible. I've never seen a .NET app made like this. I don't know if I'll be able to do anything with.

At some point, didn't you have a Silverlight implementation? Where'd that go?

I remember you.

That was restarted too.

5
Jobs / Re: Programmer from Los Angeles
« on: September 07, 2014, 12:48:58 pm »
Accidental post.

Hey there, old guy.

6
Art Work / Re: Ponge's first tattoo design (help needed)
« on: April 13, 2014, 02:42:30 pm »
I think something like this would look good. Maybe without the circly thing in the middle.



7
Other Chat / Re: Chit Chat Thread
« on: April 13, 2014, 07:07:49 am »
FAK YUU jk lql but I drew this C:

Not bad at all.

8
Other Chat / Re: Chit Chat Thread
« on: April 13, 2014, 06:47:53 am »
My name is Billy.

Never knew you were a little brother :o

10
Other Chat / Re: Chit Chat Thread
« on: March 27, 2014, 03:42:17 am »
Aussie internet is a joke. I don't even want to start on it. I'm not actually in Australia now by the way, i've taken a trip to Dubai, i'm gonna be here for another 2 weeks :D

11
News & Announcements / Re: Happy 21st birthday, Miss Wednesday!
« on: March 22, 2014, 05:57:56 pm »
Happy birthday Miss Wednesday!

Thank you Flamelass and Jerry! and he is! really smart and getting big, only 1o weeks ans fits into 6-9 months baby clothes =w=

Not sure if good thing..

12
Trainers Lounge / Re: Skype!
« on: March 02, 2014, 09:37:36 pm »
Refer to my signature.

13
News & Announcements / Re: ALERT! PU NEEDS MOTIVATION!
« on: February 24, 2014, 06:43:54 am »
How'd he get on the team if he was such a scrub?
He wasn't always that way. He was an okay guy, used to make UI for the game.

14
News & Announcements / Re: ALERT! PU NEEDS MOTIVATION!
« on: February 24, 2014, 04:58:47 am »
For those that don't know, Carbon was a guy that got mad about something and took his revenge out on the members of the forums. He banned everyone. But Mr Dark being the awesome guy he is, he banned Carbon and unbanned everyone else.

Baka Gringo could be added to that as well. He will be contacting Nintendo directly by phone.

._.

My god, Bakagringo. Easily the worst admin there was. He was told to leave the team for being racist and a knob, and got so mad he said he'll contact nintendo by phone and get PU sued.

15
News & Announcements / Re: ALERT! PU NEEDS MOTIVATION!
« on: February 24, 2014, 04:49:19 am »
And now you all have given me an idea for in game books cataloging PU history, but adapted for a game setting. I shall name certain events, like the legend of Leo, The Infection of the D-Virus, The invasion of a harley fan. Yes, these will be epic tales, and even a tale of how Mr Dark himself became a dragonite.

Holy poop. This is a great idea. Don't forget the fabled Carbon who became corrupted with power.

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