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Messages - Papi

Pages: [1] 2
1
Ideas & Suggestions / Re: New Pokéballs
« on: September 16, 2012, 08:15:04 PM »
Thanks for the feedback!

1. I can see there's a lot of negative comments about the Color Ball which I predicted when putting it in. However, it doesn't simply have to be one you can buy cheaply at the Mart, either it's a one thing per player like the MasterBall or a really high price so only elite players can afford it.

2. If the Safari Zone isn't going to be the same then still works for escaping Pokemon. With regards to the taking the fun out of it, people can still use other balls when fighting an Abra, the InvisiBall is only another option.

3. I had the view of the UniBall being used if a player quickly needed a type of Pokemon (Say a female one to avoid Whitney's Attract - yes very unlikely a player wouldn't have a female Pokemon) and didn't care if it got released after it's use, saving a trip to the PokeCenter. Regarding the breeding, if they do come across a rare Pokemon or the right gender etc.. then the UniBall would be more efficient with its CR than a Poke/Great/Ultra Ball. But again I see the problem.

4. Again I agree and thought of the issue when typing it, just added it in for other people's view.

5. Everyone seems to like this idea which I'm really glad about!

6. Again no negative points so far! :)

7. The CR for this one can be edited I just put it in as an example of it needing to be better or at least equal to the CR of an Ultra Ball otherwise, if not for the use of Frustration and similar moves, it makes the Thief Ball useless.

8. People are a bit on the fence, I just thought it would be like trading information with your friends and boosting community moral if you need other players to help you along the game other than just helping you fight.

9. Aside from the Breeder thing, I thought this ball would help in the sense that: say you caught a Pokemon (e.g. Onix) and it has Sturdy ability but the player wanted one with Rock Head, then the Dual Ball would make it easier to catch another Onix to compare abilities, stats, moveset everything.

10. Lubbies I get where you're coming from. However I thought of it in this concept: I just caught a Zubat in the middle of a Dark Cave and I don't want to go all the way out to put it in my Party it gives me the option to switch the Zubat with say my Kingler so my Kingler is sent to the PC instead. Using the Trade Ball to "Heal" your Party by getting rid of your fainted Pokemon would be a pretty useless thing to do since you'd have to walk all the way to the Center to get it back anyway and if you just caught the Pokemon for that reason then in retrospect you wouldn't want to train it, just release it.

2
Ideas & Suggestions / New Pokéballs
« on: September 15, 2012, 12:04:51 AM »
I came across a picture somewhere on the internet a while back that had unique Pokéball ideas but were clearly jokes (e.g. Extra Ball - allows you to hold 7 Pokémon). However I thought some new Pokéball ideas could come in handy so I thought I'd share them with you all! Most of these are unique. All statistics and numbers are changeable, they're just examples:

1. Color Ball:
This is one I found on the picture but added details, once captured it has a percentage chance (e.g. 20%) of making the Pokémon Shiny, but has a very low Catch Rate (CR) 0.5x.

2. InvisiBall:
Another from the picture but slightly edited. The InvisiBall has a higher CR on evasive Pokémon (i.e. Abra) and can also be used in the Safari Zone, CR of 4x-6x. (There's a list here of Pokémon that Escape but I'm not sure  how it'll work in PU: http://bulbapedia.bulbagarden.net/wiki/Escape). However, the InvisiBall doesn't work when moves and abilities such as Arena Trap and Mean Look are in play - falls to 1x.

3. UniBall:
Has an extremely high CR (8x-16x) but the Pokémon is automatically released once fainted. Would generally be used by breeders who wouldn't want to fight with the Pokémon.

4. Thunder Ball:
This Pokéball is one I'm not sure of, it could be pointless. It has a higher CR than an Ultra Ball (4x-6x) but the Pokémon caught is permanently Paralyzed. This is controversial as it stops the Pokémon from being able to go under other stat changes.

5. Expert Ball:
The CR increases the more Pokémon the trainer has caught:
1-10 Pokémon: 1x
11-20 Pokémon: 3x
21-30 Pokémon: 4.5x
31-50 Pokémon: 8x

6. Sweet Ball:
Has a higher CR of 3x if the Pokémon was found using Sweet Scent.

7. Thief Ball:
Another one I found on the picture but edited a lot (original text: high CR but Pokémon will hate you forever). My version is: Very high catch rate (6x-8x) but caught Pokémon will have 0 happiness and won't listen to the player from time to time (say 25%). The rate of ignoring will fall the higher the happiness goes.

8. Guild/Buddy Ball:
Another concept I'm not so sure about but I added it in for the Guilds and in case a Buddy system is/will be implemented into PU. If a member of your Guild or Buddy List has the Pokémon then the CR will increase to 2x-3x (1x if not).

9. Dual Ball:
Can be used twice but only to catch the same Pokémon (i.e. 2 Abra's). The second throw has a triple catch rate (3x). Again good for breeders.

10. Trade ball:
If you have 6 Pokémon in your party and you catch one, the Trade Ball will allow you to switch one of the Pokémon currently in your party with the Pokémon you just caught, sending the traded one to the PC instead.

These are all the ideas I have so far! Please let me know what you think! And if the PU Team wants I could try to make these Icons (I have a basic idea on how these can look) but I'm not the greatest pixel artist. :)

3
Games / Re: How Nintendo could make the Wii U amazing.
« on: June 25, 2012, 09:21:22 PM »
Nope, not 9gag. I've had it saved for a while but only just came across it again.
I would play the hell out that game.

4
Games / How Nintendo could make the Wii U amazing.
« on: June 25, 2012, 09:13:54 PM »
I found this picture online (I in no way own any of it) and I thought it would be an absolutely amazing idea.



What do you guys think?

5
In-Forum Games / Re: Little Maths Game
« on: March 18, 2012, 01:49:11 PM »

d( ln(sin(x))/x^2 )/dx =
Given x = pi

Sin(pi)=0, ln(0/pi^2)=ln(0)=impossible
 
No answer I think ;o

Quote
(1-1/2)(1-1/3)(1-1/4)(1-1/5).......(1-1/20) =

1/20?


4[squareroot(64)]+95x12.

6
News & Announcements / Re: Public Beta coming this december!
« on: December 23, 2011, 10:56:18 AM »
I don't think it's very fair to make the generalization that only the active forum members are the "mature" ones, while the rest of the playerbase and childish kids waiting for the game to open so they can run around all noob-like.

To say that only the active members are the mature ones, while in some cases are true, aren't in others, since players who might want to be active don't have the time/ability to be.

Just thought I'd add my two cents to the discussion, back to being "a noob waiting for the game to open so I can wreak noobish havoc".

7
News & Announcements / Re: Help a Dev! Get PU freebies!
« on: June 22, 2011, 12:18:40 PM »
Some pretty awesome composing there! :) Amazing work

8
General Chat / Re: what you hope for from Gen 6
« on: April 27, 2011, 10:44:48 PM »
Personally, I hope they don't make a Generation 6, maybe more seasons in the already known regions. But that won't happen, although I wouldn't completely object to a generation 6 (so long as they have more creativity than Pokemon like "Trubbish" - no offense to any fans of Trubbish but I personally believe no imagination was put in by the designers)
I'd also love to see a Ghost/Dragon type non-legendary (No Giratina) and a double battle gym or maybe even some triple battle gym, that could be interesting. And some new Poison types since there are only 57 in total.

I also agree that they should think of something new other than a fire/fighting. Maybe all the starters could be dual type. Like Water/Electric Fire/Ground and Grass/Psychic. That would be cool.

9
Trainers Lounge / Re: What Is The Cutest Starter Pokemon?
« on: April 26, 2011, 12:53:47 AM »
 Totodile has 0

10
Trainers Lounge / Re: Heaven bares pokemon! Wait... What?
« on: April 26, 2011, 12:45:29 AM »
I'd have to choose Wobbuffet cause he's just so mainstream. He stands there all like "I ain't moving, you'll have to get through me but I'm just going to counter everything".

11
Trainers Lounge / Re: Where would you come from?
« on: April 26, 2011, 12:20:36 AM »
If I had to pick a Town it'd probably be Lavender Town, purely because of the Graveyard and the fact that ghost Pokemon are just epic. Plus it's where we first found out Pokemon could die, in the game

12
News & Announcements / Re: Name The Professor Competition
« on: December 25, 2010, 09:06:29 PM »
Did you read the first post? >.> At most one a day, for up to a maximum of 3 entries

D: Sorry, I saw it but I was just gonna leave it at those 2 and not make any more suggestions :/ Apologies again for not following the rules properly

13
Trainers Lounge / Re: Starter Pokemon... Do you always use them forever?
« on: December 23, 2010, 12:39:49 PM »
Most times I do keep my starter on hand, but I usually box it if I find the same type Pokemon with better moves etc.. Like I prefer Sunkern/Sunflora to Meganium because they (Sunkern and Sunflora) can learn Grasswhistle, Leech seed, Leaf storm, including 7 more damage dealing grass moves. While Meganium only learns 4 Grass Type Attack moves; Razor Leaf, Magical Leaf, Petal Dance, Solarbeam. That's why I kept my Sunflora and deposited Meganium in SS.

I remember when I was younger I got my mum to buy one copy of Silver and one copy of Gold just so I could get all 3 starters xD.

14
In-Forum Games / Re: ^ < V
« on: November 13, 2010, 11:46:03 PM »
^ No thank god *Knock on Wood*
< Is really really tired.
V Has had a long night?

15
In-Forum Games / ^ < V
« on: November 13, 2010, 09:27:08 AM »
I looked through the In-Forum Games and didn't see this one here, so I thought I'd  start it up. I put this up somewhere a while ago and it did really well.
The name's probably a bit confusing, so here's what you do, the first person starts off by saying something about themselves, (i.e. < My favourite Pokemon is Mew) then asks the next person that's going to reply, something about the previous bit (i.e. Also has a legendary Pokemon as a favourite?)
The person replying then answers that question (i.e. ^No, my favourite Pokemon is Growlith) and it starts all over again, Here's an example:

John:
< Loves playing the Wii
V Owns a Wii?

(Two  days later)Alice:
^ No, PS3 all the way!
< Wants a pet cat
V Likes cats?

Easy huh? :) Okay, so I'm gonna start...
< Just joined the PU forums
V Is also new to the PU forums?

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