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Author Topic: Entry Hazards, no more?  (Read 17040 times)

Offline Wrathes

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Re: Entry Hazards, no more?
« Reply #30 on: March 29, 2011, 11:51:29 PM »
Actually, I agree with fry.  I often run into teams that use SR, Spikes and Toxic Spikes all at the same time.
Well.. I never had. Only up to 2, but I never give mercy of letting them set up to the max like spikes with stealth or vice versa with toxic. (that is only when I have a rapid spinner)

Offline Mr. Fox

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Re: Entry Hazards, no more?
« Reply #31 on: March 29, 2011, 11:53:31 PM »
You let me ;)

Offline Wrathes

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Re: Entry Hazards, no more?
« Reply #32 on: March 29, 2011, 11:58:03 PM »
You let me ;)
Reason, I didn't have a rapid spinner at that time or else I would've done so earlier. :P

Offline Mr. Fox

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Re: Entry Hazards, no more?
« Reply #33 on: March 29, 2011, 11:59:40 PM »
Yeah, my team needs work. Crits kill every one of my pokemon. and the funny thing is: they get crits every other turn!

Offline Bing

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Re: Entry Hazards, no more?
« Reply #34 on: March 30, 2011, 12:00:09 AM »
Yeah I do!

Offline Wrathes

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Re: Entry Hazards, no more?
« Reply #35 on: March 30, 2011, 12:06:16 AM »
I'm just lucky like that. :) Oh.. and please don't forget, Crits does POP up occasionally whenever you have a staller. ^^

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Re: Entry Hazards, no more?
« Reply #36 on: March 30, 2011, 12:14:17 AM »
I know that, but when an attack is doing 9% damage, then they get a crit and my pokemon faints, that is bull.

Offline Wrathes

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Re: Entry Hazards, no more?
« Reply #37 on: March 30, 2011, 12:17:35 AM »
I know that, but when an attack is doing 9% damage, then they get a crit and my pokemon faints, that is bull.
That's how Crit. works. People hate and love it. I ONLY hate it when I get hit with crits on poke games especially battle frontiers etc.

Offline Mr. Fox

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Re: Entry Hazards, no more?
« Reply #38 on: March 30, 2011, 12:19:52 AM »
Yeah the god of Hax must die!

Offline Wrathes

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Re: Entry Hazards, no more?
« Reply #39 on: March 30, 2011, 12:24:59 AM »
You're not the first to hate it. :)

Offline Frenchfry

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Re: Entry Hazards, no more?
« Reply #40 on: March 30, 2011, 12:50:50 AM »
Yeah the god of Hax must die!
I remember once, a low-attack pokemon hit a metagross of mine on PO with a not-very-effective hit, it didn't get a crit, and the attack was a OHKO.
Lolwut?

Offline Mr. Fox

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Re: Entry Hazards, no more?
« Reply #41 on: March 30, 2011, 12:53:47 AM »
lol

Offline Wrathes

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Re: Entry Hazards, no more?
« Reply #42 on: March 30, 2011, 01:05:39 AM »
Yeah the god of Hax must die!
I remember once, a low-attack pokemon hit a metagross of mine on PO with a not-very-effective hit, it didn't get a crit, and the attack was a OHKO.
Lolwut?
That.. IS different.
1-hit KO moves are different. The only two moves that KO is: fissure and sheer cold. (for those who doesn't know)

Offline Roloc

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Re: Entry Hazards, no more?
« Reply #43 on: March 30, 2011, 01:42:55 AM »
Yeah the god of Hax must die!
I remember once, a low-attack pokemon hit a metagross of mine on PO with a not-very-effective hit, it didn't get a crit, and the attack was a OHKO.
Lolwut?
That.. IS different.
1-hit KO moves are different. The only two moves that KO is: fissure and sheer cold. (for those who doesn't know)
There are four.
Guillotine
Fissure
Sheer Cold
Horn Drill
Team Attack Coverage Calculator
Damage Calculator
"Gimmicks only get you so far in a fight without the skill set to back them up."

Offline Wrathes

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Re: Entry Hazards, no more?
« Reply #44 on: March 30, 2011, 02:35:03 AM »
my bad.. I knew I was missing some but I was rather busy to think more... =/